diff --git a/h2mm b/h2mm index a44933d..977e6c8 100755 --- a/h2mm +++ b/h2mm @@ -44,12 +44,30 @@ function disable_all_modpacks() { sed -i 's/ENABLED/DISABLED/' "$MODPACKS_DB_FILE" } +function log() { + local type="$1" + shift + case "$type" in + INFO) + echo -e "$*" >&2 + ;; + ERROR) + log ERROR "$*" >&2 + ;; + PROMPT) + echo -ne "$*" >&2 + ;; + esac +} + +# --- Functions --- + function remove_disabled_prefix() { - local _file="$1" - while [[ "$_file" == disabled_* ]]; do - _file=$(echo "$_file" | sed 's/^disabled_//') + local disabledFile="$1" + while [[ "$disabledFile" == disabled_* ]]; do + normalFile=$(echo "$disabledFile" | sed 's/^disabled_//') done - echo "$_file" + echo "$normalFile" } function get_mod_name_and_index() { @@ -65,7 +83,7 @@ function get_mod_name_and_index() { if [[ "$1" == "--do-not-exit" ]]; then mod_index=-1 else - echo -e "${RED}Error${NC}: Mod not found." >&2 + log ERROR "Mod not found." exit 1 fi fi @@ -83,7 +101,7 @@ function get_modpack_name_and_index() { fi if [[ -z "$entry" || -z "$modpack_index" || -z "$modpack_name" ]]; then - echo -e "${RED}Error${NC}: Modpack not found." >&2 + log ERROR "Modpack not found." exit 1 fi } @@ -99,29 +117,29 @@ function find_game_directory() { echo "$saved_dir" return else - echo -e "${RED}Error${NC}: Saved game directory is invalid. Proceeding to get a new directory." >&2 + log ERROR "Saved game directory is invalid. Proceeding to get a new directory." fi fi # first time setup, or directory is not valid anymore - echo "Searching for the Helldivers 2 data directory... (20 seconds timeout)" >&2 + log INFO "Searching for the Helldivers 2 data directory... (20 seconds timeout)" game_dir=$(timeout 20 find "$search_dir" -type d -path "*/$target_dir" 2>/dev/null | head -n 1) if [[ -z "$game_dir" ]]; then - echo "Could not find the Helldivers 2 data directory automatically." >&2 - echo -ne "Please enter the path to the Helldivers 2 data directory:" >&2 + log INFO "Could not find the Helldivers 2 data directory automatically." + log PROMPT "Please enter the path to the Helldivers 2 data directory: " IFS= read -e game_dir game_dir="$(realpath "${game_dir/#\~/$HOME}")" - [[ ! -d "$game_dir" ]] && { echo -e "${RED}Error${NC}: Provided path is not a valid directory." >&2; exit 1; } + [[ ! -d "$game_dir" ]] && { log ERROR "Provided path is not a valid directory."; exit 1; } fi # save path mkdir -p "$(dirname "$H2PATH")" echo "$game_dir" > "$H2PATH" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not save game directory." >&2; exit 1; } - echo -e "Game directory ${GREEN}saved${NC}: $game_dir" >&2 + [[ $? -ne 0 ]] && { log ERROR "Could not save game directory."; exit 1; } + log INFO "Game directory ${GREEN}saved${NC}: $game_dir" # return the directory echo "$game_dir" @@ -134,10 +152,10 @@ function initialize_directories() { if [[ ! -f "$DB_FILE" ]]; then touch "$DB_FILE" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not create database file." >&2; exit 1; } + [[ $? -ne 0 ]] && { log ERROR "Could not create database file."; exit 1; } echo "$VERSION" | awk -F. '{print $2}' > "$DB_FILE" - echo -e "Database file ${GREEN}created${NC}: $DB_FILE" &>2 + log INFO "Database file ${GREEN}created${NC}: $DB_FILE" fi } @@ -147,163 +165,181 @@ function initialize_modpack_directories() { if [[ ! -d "$MODPACKS_FOLDER" || ! -f "$MODPACKS_DB_FILE" ]]; then mkdir -p "$MODPACKS_FOLDER" && touch "$MODPACKS_DB_FILE" + [[ $? -ne 0 ]] && { log ERROR "Could not create modpacks folder/file."; exit 1; } - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not create modpacks folder/file." >&2; exit 1; } echo "$VERSION" | awk -F. '{print $2}' > "$MODPACKS_DB_FILE" - echo -e "Modpacks folder and file ${GREEN}created${NC}: $MODPACKS_FOLDER" &>2 + log INFO "Modpacks folder and file ${GREEN}created${NC}: $MODPACKS_FOLDER" fi } # --- Help Functions --- function display_help() { - echo "Helldivers 2 Mod Manager v${VERSION}" - echo "Usage: h2mm [command] [options]" - echo "Commands:" - echo " i, install Install a mod by the file provided (directory, zip, patch)." - echo " u, uninstall Uninstall a mod by name (or index)." - echo " l, list List all installed mods." - echo " e, enable Enable a mod by name (or index)." - echo " d, disable Disable a mod by name (or index)." - echo " ex, export Export installed mods to a zip file." - echo " im, import Import mods from a zip file." - echo " mc, modpack-create Create a modpack from the currently installed mods." - echo " ms, modpack-switch Switch to a modpack by name (or index)." - echo " ml, modpack-list List all installed modpacks." - echo " mc, modpack-delete Delete a modpack by name (or index)." - echo " mo, modpack-overwrite Overwrite a modpack by name (or index)." - echo " mr, modpack-reset Reset all installed modpacks." - echo " up, update Update h2mm to the latest version." - echo " r, reset Reset all installed mods." - echo " help Display this help message." - echo "For more information on usage, use h2mm [command] --help." - echo "Basic Usage:" - echo " h2mm install /path/to/mod.zip" - echo " h2mm install /path/to/mod/files" - echo " h2mm uninstall \"Example mod\"" + cat << EOF +Helldivers 2 Mod Manager v${VERSION} +Usage: h2mm [OPTION] +Commands: + i, install Install a mod by the file provided (directory, zip, patch). + u, uninstall Uninstall a mod by name (or index). + l, list List all installed mods. + e, enable Enable a mod by name (or index). + d, disable Disable a mod by name (or index). + ex, export Export installed mods to a zip file. + im, import Import mods from a zip file. + mc, modpack-create Create a modpack from the currently installed mods. + ms, modpack-switch Switch to a modpack by name (or index). + ml, modpack-list List all installed modpacks. + mc, modpack-delete Delete a modpack by name (or index). + mo, modpack-overwrite Overwrite a modpack by name (or index). + mr, modpack-reset Reset all installed modpacks. + up, update Update h2mm to the latest version. + r, reset Reset all installed mods. + help Display this help message. +For more information on usage, use h2mm [COMMAND] --help. +Usage: + h2mm install /path/to/mod.zip + h2mm install /path/to/mod/files + h2mm uninstall \"Example mod\" +EOF } function display_install_help() { - echo "Usage: h2mm install [options] " - echo "Short form: h2mm i" - echo "Options:" - echo " -n \"\" Name the mod yourself, inside double quotes." - echo " Multiple mod files, accepts wildcards." - echo " Directory/directories containing mod files." - echo " Zip file(s) containing mod files." - echo "Usage:" - echo " h2mm install /path/to/mod.zip" - echo " h2mm install /path/to/mod/files" - echo " h2mm install /path/to/mod.zip /path/to/mod2.zip /path/to/mod/files" - echo " h2mm install -n \"Example mod\" mod.patch_0 mod.patch_0.stream # -n is mandatory when using files" - echo " h2mm install -n \"Example mod\" mod* # using a wildcard to include all files" - echo "If the mod has more than 1 variant, you need to install the one you want by unarchiving it separately." + cat << EOF +Usage: h2mm install [OPTIONS] +Install a mod with any combination of mod files, directories, and zip files. +Options: + -n \"\" Name the mod yourself, inside double quotes. + Multiple mod files, accepts wildcards. + Directory/directories containing mod files. + Zip file(s) containing mod files. +Example: + h2mm install /path/to/mod.zip + h2mm install /path/to/mod/files + h2mm install /path/to/mod.zip /path/to/mod2.zip /path/to/mod/files + h2mm install -n \"Example mod\" mod.patch_0 mod.patch_0.stream +EOF } function display_uninstall_help() { - echo "Usage: h2mm uninstall [options] \"\"" - echo "Short form: h2mm u" - echo "Options:" - echo " -i Index of the mod to uninstall." - echo "Usage:" - echo " h2mm uninstall \"Example mod\"" - echo " h2mm uninstall -i 1 # uninstall mod with index 1" + cat << EOF +Usage: h2mm uninstall [OPTIONS] \"\" +Uninstall a mod by name or index. +Options: + -i Index of the mod to uninstall. +Usage: + h2mm uninstall \"Example mod\" + h2mm uninstall -i 1 # uninstall mod with index 1 +EOF } function display_enable_help() { - echo "Usage: h2mm enable [options] \"\"" - echo "Short form: h2mm e" - echo "Options:" - echo " -i Index of the mod to enable." - echo "Usage:" - echo " h2mm enable \"Example mod\"" - echo " h2mm enable -i 1 # enable mod with index 1" + cat << EOF +Usage: h2mm enable [OPTIONS] \"\" +Enable a mod by name or index. +Options: + -i Index of the mod to enable. +Usage: + h2mm enable \"Example mod\" + h2mm enable -i 1 # enable mod with index 1 +EOF } function display_disable_help() { - echo "Usage: h2mm disable [options] \"\"" - echo "Short form: h2mm d" - echo "Options:" - echo " -i Index of the mod to disable." - echo "Usage:" - echo " h2mm disable \"Example mod\"" - echo " h2mm disable -i 1 # disable mod with index 1" + cat << EOF +Usage: h2mm disable [OPTIONS] \"\" +Disable a mod by name or index. +Options: + -i Index of the mod to disable. +Usage: + h2mm disable \"Example mod\" + h2mm disable -i 1 # disable mod with index 1 +EOF } function display_list_help() { - echo "Usage: h2mm list" - echo "Short form: h2mm l" - echo "Options:" - echo " -v Verbose mode." - echo "List all installed mods." - echo "Database of mods is stored in Steam/steamapps/common/Helldivers\ 2/data/mods.csv" - echo "You can rename, delete, or edit this file to manage mods manually." + cat << EOF +Usage: h2mm list +Database of mods is stored in Steam/steamapps/common/Helldivers\ 2/data/mods.csv +You can rename, delete, or edit this file to manage mods manually. +Options: + -v Verbose mode. +EOF } function display_reset_help() { - echo "Usage: h2mm reset" - echo "Short form: h2mm r" - echo "Reset all installed mods." - echo "Deletes all installed mods and the database file." - echo "Database of mods is stored in Steam/steamapps/common/Helldivers\ 2/data/mods.csv, along with the mods." + cat << EOF +Usage: h2mm reset +Reset all installed mods. +Deletes all installed mods/modpacks and the database file. +Database of mods is stored in Steam/steamapps/common/Helldivers\ 2/data/mods.csv, along with the mods. +EOF } function display_export_help() { - echo "Usage: h2mm export" - echo "Short form: h2mm ex" - echo "Export installed mods and database to a zip file (in h2mm format, archive with csv)." + cat << EOF +Usage: h2mm export +Export installed mods and database to a zip file (in h2mm format, archive with csv). +EOF } function display_import_help() { - echo "Usage: h2mm import" - echo "Short form: h2mm im" - echo "Import mods and database from an archive file (coming from h2mm)." + cat << EOF +Usage: h2mm import +Import mods and database from an archive file (coming from h2mm). +EOF } function display_modpack_list_help() { - echo "Usage: h2mm modpack-list" - echo "Short form: h2mm ml" - echo "List all installed modpacks." - echo "Database of modpacks is stored in Steam/steamapps/common/Helldivers\ 2/data/modpacks/modpacks.csv" - echo "You can rename, delete, or edit this file to manage modpacks manually." + cat << EOF +Usage: h2mm modpack-list +List all installed modpacks. +Database of modpacks is stored in Steam/steamapps/common/Helldivers\ 2/data/modpacks/modpacks.csv +You can rename, delete, or edit this file to manage modpacks manually. +EOF } function display_modpack_create_help() { - echo "Usage: h2mm modpack-create \"\"" - echo "Short form: h2mm mc" - echo "Create a modpack from the currently installed mods." + cat << EOF +Usage: h2mm modpack-create \"\" +Create a modpack from the currently installed mods. +EOF } function display_modpack_switch_help() { - echo "Usage: h2mm modpack-switch [options] \"\"" - echo "Short form: h2mm ms" - echo "Options:" - echo " -i Index of the modpack to switch to." - echo "Switch to a modpack by name or index." + cat << EOF +Usage: h2mm modpack-switch [OPTIONS] \"\" +Switch to a modpack by name or index. +Options: + -i Index of the modpack to switch to. +Switch to a modpack by name or index. +EOF } function display_modpack_reset_help() { - echo "Usage: h2mm modpack-reset" - echo "Short form: h2mm mr" - echo "Reset all installed modpacks." - echo "Deletes all installed modpacks and the database file." - echo "Database of modpacks is stored in Steam/steamapps/common/Helldivers\ 2/data/modpacks/modpacks.csv, along with the modpacks." + cat << EOF +Usage: h2mm modpack-reset +Reset all installed modpacks. +Deletes all installed modpacks and the database file. +Database of modpacks is stored in Steam/steamapps/common/Helldivers\ 2/data/modpacks/modpacks.csv, along with the modpacks. +EOF } function display_modpack_delete_help() { - echo "Usage: h2mm modpack-delete [options] \"\"" - echo "Short form: h2mm md" - echo "Options:" - echo " -i Index of the modpack to delete." - echo "Delete a modpack by name or index." + cat << EOF +Usage: h2mm modpack-delete [OPTIONS] \"\" +Options: + -i Index of the modpack to delete. +Delete a modpack by name or index. +EOF } function display_modpack_overwrite_help() { - echo "Usage: h2mm modpack-overwrite [options] \"\"" - echo "Short form: h2mm mo" - echo "Options:" - echo " -i Index of the modpack to overwrite." - echo "Overwrite a modpack (the mods that it uses) by name or index." + cat << EOF +Usage: h2mm modpack-overwrite [OPTIONS] \"\" +Options: + -i Index of the modpack to overwrite. +Overwrite a modpack (the mods that it uses) by name or index. +EOF } # --- Main Functions --- @@ -323,13 +359,13 @@ function check_for_updates() { latest_version=$(curl -sS "$VERSION_URL") if [[ $? -ne 0 ]]; then - echo "${RED}Error:${NC} Could not check for updates." >&2 + log ERROR "Could not check for updates." return fi if [[ "$latest_version" != "$VERSION" ]]; then - echo -e "${ORANGE}Info:${NC} A new version of h2mm is available: ${ORANGE}$VERSION${NC} -> ${GREEN}$latest_version${NC}" >&2 - echo -e "${ORANGE}Info:${NC} Run \"h2mm update\" to update." >&2 + log INFO "A new version of h2mm is available: $VERSION -> $latest_version" + log INFO "Run \"h2mm update\" to update." fi echo "$(date +%Y-%m-%dT%H:%M:%S)" > "$LAST_CHECKED_UPDATE_FILE" @@ -379,8 +415,8 @@ function downgrade_mods() { new_patch="${base_name}.patch_${new_version}${extension}" mv "$MODS_DIR/$mod" "$MODS_DIR/$new_patch" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not downgrade mod file $mod." >&2; exit 1; } - echo -e "Downgraded ${ORANGE}$mod${NC} to ${GREEN}\$MODS_DIR/$new_patch${NC}." >&2 + [[ $? -ne 0 ]] && { log ERROR "Could not downgrade mod file $mod."; exit 1; } + log INFO "Downgraded ${ORANGE}$mod${NC} to ${GREEN}\$MODS_DIR/$new_patch${NC}." # save changes in database as well sed -i "s/\(\b$mod\b\)/$new_patch/" "$DB_FILE" @@ -423,8 +459,8 @@ function upgrade_mods() { new_patch="${base_name}.patch_${new_version}${extension}" mv "$MODS_DIR/$mod" "$MODS_DIR/$new_patch" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not upgrade mod file $mod." >&2; exit 1; } - echo -e "Upgraded ${ORANGE}$mod${NC} to ${GREEN}\$MODS_DIR/$new_patch${NC}." >&2 + [[ $? -ne 0 ]] && { log ERROR "Could not upgrade mod file $mod."; exit 1; } + log INFO "Upgraded ${ORANGE}$mod${NC} to ${GREEN}\$MODS_DIR/$new_patch${NC}." sed -i "s/\(\b$mod\b\)/$new_patch/" "$DB_FILE" fi @@ -456,7 +492,7 @@ function mod_disable() { done if [[ -z "$mod_name" && -z "$mod_index" ]]; then - echo -e "${RED}Error${NC}: Mod name or index is required to disable." >&2 + log ERROR "Mod name or index is required to disable." exit 1 fi @@ -464,14 +500,14 @@ function mod_disable() { get_mod_name_and_index if [[ "$status" == "DISABLED" ]]; then - echo -e "${RED}Error${NC}: Mod $mod_name is already disabled." >&2 + log ERROR "Mod $mod_name is already disabled." exit 1 fi # disable each mod file by adding disabled_ to the start of the filename files=$(get_files_by_entry_from_db "$entry") for file in $files; do - [[ ! -f "$MODS_DIR/$file" ]] && { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; } + [[ ! -f "$MODS_DIR/$file" ]] && { log ERROR "Mod file $file does not exist."; exit 1; } disabled_file="disabled_$file" while [[ -f "$MODS_DIR/$disabled_file" ]]; do @@ -480,8 +516,8 @@ function mod_disable() { mv "$MODS_DIR/$file" "$MODS_DIR/$disabled_file" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not disable mod file $file." >&2; exit 1; } - echo -e "Disabled ${ORANGE}$file${NC} (changed to ${GREEN}\$MODS_DIR/$disabled_file${NC})." >&2 + [[ $? -ne 0 ]] && { log ERROR "Could not disable mod file $file."; exit 1; } + log INFO "Disabled ${ORANGE}$file${NC} (changed to ${GREEN}\$MODS_DIR/$disabled_file${NC})." # save change to db sed -i "/^$mod_index,/ s/\(\b$file\b\)/$disabled_file/" "$DB_FILE" @@ -493,8 +529,8 @@ function mod_disable() { # update the database sed -i "/^$mod_index,/s/ENABLED/DISABLED/" "$DB_FILE" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not disable mod." >&2; exit 1; } - echo -e "Mod $mod_name ${ORANGE}disabled${NC} successfully." >&2 + [[ $? -ne 0 ]] && { log ERROR "Could not disable mod."; exit 1; } + log INFO "Mod $mod_name ${ORANGE}disabled${NC} successfully." } function mod_enable() { @@ -518,12 +554,12 @@ function mod_enable() { esac done - [[ -z "$mod_name" && -z "$mod_index" ]] && { echo -e "${RED}Error${NC}: Mod name or index is required to enable." >&2; exit 1; } + [[ -z "$mod_name" && -z "$mod_index" ]] && { log ERROR "Mod name or index is required to enable."; exit 1; } # find mod files get_mod_name_and_index - [[ "$status" == "ENABLED" ]] && { echo -e "${RED}Error${NC}: Mod $mod_name is already enabled." >&2; exit 1; } + [[ "$status" == "ENABLED" ]] && { log ERROR "Mod $mod_name is already enabled."; exit 1; } files=$(get_files_by_entry_from_db "$entry") @@ -535,13 +571,13 @@ function mod_enable() { enabled_file=$(remove_disabled_prefix "$file") # check if the files exists - [[ -f "$MODS_DIR/$file" ]] || { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; } + [[ -f "$MODS_DIR/$file" ]] || { log ERROR "Mod file $file does not exist."; exit 1; } mv "$MODS_DIR/$file" "$MODS_DIR/$enabled_file" # check if the file was moved successfully - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not enable mod file $file." >&2; exit 1; } - echo -e "Enabled ${ORANGE}$file${NC} (changed to ${GREEN}\$MODS_DIR/$enabled_file${NC})." >&2 + [[ $? -ne 0 ]] && { log ERROR "Could not enable mod file $file."; exit 1; } + log INFO "Enabled ${ORANGE}$file${NC} (changed to ${GREEN}\$MODS_DIR/$enabled_file${NC})." # save change to db sed -i "/^$mod_index,/ s/\(\b$file\b\)/$enabled_file/" "$DB_FILE" @@ -550,12 +586,8 @@ function mod_enable() { # update the database sed -i "/^$mod_index,/s/DISABLED/ENABLED/" "$DB_FILE" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not enable mod." >&2; exit 1; } - echo -e "Mod $mod_name ${GREEN}enabled${NC} successfully." >&2 -} - -function modpack_reset() { - : + [[ $? -ne 0 ]] && { log ERROR "Could not enable mod."; exit 1; } + log INFO "Mod $mod_name ${GREEN}enabled${NC} successfully." } function mod_reset() { @@ -564,20 +596,15 @@ function mod_reset() { exit 0 fi - local without_modpacks=false - [[ "$1" == "--without-modpacks" ]] && without_modpacks=true - - echo -ne "Are you sure you want to ${RED}reset${NC} all installed mods? (Y/n): " >&2 + log PROMPT "Are you sure you want to ${RED}reset${NC} all installed mods? (Y/n): " read -r confirm if [[ "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then rm -f "$MODS_DIR"/*.patch_* rm -f "$DB_FILE" rm -f "$H2PATH" - echo "Mods and related database file deleted." - - [[ $without_modpacks == false ]] && modpack_reset --force + log INFO "Mods and related database file deleted." else - echo "Reset cancelled." >&2 + log INFO "Reset cancelled." exit 1 fi } @@ -633,9 +660,9 @@ function mod_install() { # extract the zip file and pass it to mod dirs if [[ -n "$mod_zip" ]]; then - command -v unzip &> /dev/null || { echo -e "${RED}Error${NC}: unzip package is not installed." >&2; exit 1; } + command -v unzip &> /dev/null || { log ERROR "unzip package is not installed."; exit 1; } - [[ ! -f "$mod_zip" ]] && { echo -e "${RED}Error${NC}: Zip file $mod_zip does not exist." >&2; exit 1; } + [[ ! -f "$mod_zip" ]] && { log ERROR "Zip file $mod_zip does not exist."; exit 1; } # if the name is not specified, use the name of the directory, last sed for making nexusmods names not have numbers if [[ -z "$mod_name" ]]; then @@ -656,7 +683,7 @@ function mod_install() { # directory containing mod files if [[ -n "$mod_dir" ]]; then # verify directory exists - [[ ! -d "$mod_dir" ]] && { echo -e "${RED}Error${NC}: Directory $mod_dir does not exist." >&2; exit 1; } + [[ ! -d "$mod_dir" ]] && { log ERROR "Directory $mod_dir does not exist."; exit 1; } # read every file from the directory readarray -d '' mod_files < <(find "$mod_dir" -type f -name "*.patch_*" -print0) @@ -679,13 +706,13 @@ function mod_install() { done if [[ ${#filtered_dirs[@]} -gt 1 ]]; then - echo -e "Multiple mod variants found for mod ${mod_name}." >&2 + log INFO "Multiple mod variants found for mod ${mod_name}." for i in "${!filtered_dirs[@]}"; do - echo "$((i + 1)). $(basename "${filtered_dirs[$i]}")" >&2 + log INFO "$((i + 1)). $(basename "${filtered_dirs[$i]}")" done # prompt user to choose - echo -ne "Enter the number of the variant(s) to install (separated by space) or press Enter to install all: " >&2 + log PROMPT "Enter the number of the variant(s) to install (separated by space) or press Enter to install all: " read -a variant_indices if [[ -n "${variant_indices[0]}" ]]; then # clear mod_files @@ -693,8 +720,8 @@ function mod_install() { # get the files from the chosen variant for index in "${variant_indices[@]}"; do - [[ ! "$index" =~ ^[0-9]+$ ]] && { echo -e "${RED}Error${NC}: Invalid variant index." >&2; exit 1; } - [[ $index -lt 1 || $index -gt ${#filtered_dirs[@]} ]] && { echo -e "${RED}Error${NC}: Variant index out of range." >&2; exit 1; } + [[ ! "$index" =~ ^[0-9]+$ ]] && { log ERROR "Invalid variant index."; exit 1; } + [[ $index -lt 1 || $index -gt ${#filtered_dirs[@]} ]] && { log ERROR "Variant index out of range."; exit 1; } readarray -d '' variant_files < <(find "${filtered_dirs[$((index - 1))]}" -type f -name "*.patch_*" -print0) @@ -709,15 +736,15 @@ function mod_install() { fi # verify minimum information required - [[ -z "$mod_name" || ${#mod_files[@]} -eq 0 ]] && { echo -e "${RED}Error${NC}: Mod name and files are required." >&2; exit 1; } + [[ -z "$mod_name" || ${#mod_files[@]} -eq 0 ]] && { log ERROR "Mod name and files are required."; exit 1; } # verify duplicate mod names get_mod_name_and_index --do-not-exit - [[ $mod_index -ne -1 ]] && { echo -e "${RED}Error${NC}: The mod '$mod_name' is already installed."; exit 1; } + [[ $mod_index -ne -1 ]] && { log ERROR "The mod '$mod_name' is already installed."; exit 1; } # verify mod files exist for file in "${mod_files[@]}"; do - [[ ! -f "$file" ]] && { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; } + [[ ! -f "$file" ]] && { log ERROR "Mod file $file does not exist."; exit 1; } done # hash table - in case multiple named files are needed for 1 mod install, store the patch count @@ -752,14 +779,14 @@ function mod_install() { cp "$file" "$MODS_DIR/$target_file" # verify installation worked - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not install mod file $file." >&2; exit 1; } - echo -e "Mod file ${ORANGE}$file${NC} installed at ${GREEN}\$MODS_DIR/$target_file${NC}." >&2 + [[ $? -ne 0 ]] && { log ERROR "Could not install mod file $file."; exit 1; } + log INFO "Mod file ${ORANGE}$file${NC} installed at ${GREEN}\$MODS_DIR/$target_file${NC}." done # add entry to database next_id=$(awk -F, 'NR > 1 {last_id = $1} END {print last_id + 1}' "$DB_FILE") echo "$next_id,ENABLED,$mod_name,${target_files[*]}" >> "$DB_FILE" - echo -e "Mod $mod_name ($base_name) ${GREEN}installed${NC} successfully." >&2 + log INFO "Mod $mod_name ($base_name) ${GREEN}installed${NC} successfully." # disable any modpack disable_all_modpacks @@ -786,7 +813,7 @@ function mod_uninstall() { esac done - [[ -z "$mod_name" && -z "$mod_index" ]] && { echo -e "${RED}Error${NC}: Mod name or index is required to uninstall." >&2; exit 1; } + [[ -z "$mod_name" && -z "$mod_index" ]] && { log ERROR "Mod name or index is required to uninstall."; exit 1; } # find mod files get_mod_name_and_index @@ -795,12 +822,12 @@ function mod_uninstall() { files=$(get_files_by_entry_from_db "$entry") for file in $files; do - [[ ! -f "$MODS_DIR/$file" ]] && { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; } + [[ ! -f "$MODS_DIR/$file" ]] && { log ERROR "Mod file $file does not exist."; exit 1; } - echo -e "Removing ${ORANGE}\$MODS_DIR/$file${NC}." >&2 + log INFO "Removing ${ORANGE}\$MODS_DIR/$file${NC}." rm "$MODS_DIR/$file" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not remove mod file $file." >&2; exit 1; } + [[ $? -ne 0 ]] && { log ERROR "Could not remove mod file $file."; exit 1; } done # downgrade mods with greater version number, only if the mod is enabled @@ -808,7 +835,7 @@ function mod_uninstall() { # remove entry from database sed -i "/^$mod_index,/d" "$DB_FILE" - echo -e "Mod $mod_name ${ORANGE}uninstalled${NC} successfully." >&2 + log INFO "Mod $mod_name ${ORANGE}uninstalled${NC} successfully." # disable any modpack disable_all_modpacks @@ -834,9 +861,9 @@ function mod_list() { esac done - [[ $(wc -l < "$DB_FILE") -le 1 ]] && { echo "No mods installed."; return; } + [[ $(wc -l < "$DB_FILE") -le 1 ]] && { log INFO "No mods installed."; return; } - echo "Installed mods:" >&2 + log INFO "Installed mods:" awk -v GREEN="$GREEN" -v RED="$RED" -v NC="$NC" -v verbose="$verbose" -F, 'NR > 1 { color = ($2 == "DISABLED") ? RED : GREEN; @@ -864,10 +891,10 @@ function mod_export() { archive_name="$3" fi - [[ $(wc -l < "$DB_FILE") -le 1 ]] && { echo "No modpacks saved."; exit 1; } + [[ $(wc -l < "$DB_FILE") -le 1 ]] && { log INFO "No modpacks saved."; exit 1; } if [[ $modpack_export == false ]]; then - echo -ne "Archive file will be saved to ${save_dir}/${archive_name}. Make? (Y/n): " >&2 + log PROMPT "Archive file will be saved to ${save_dir}/${archive_name}. Make? (Y/n): " read -r confirm fi if [[ silent == true || "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then @@ -877,21 +904,21 @@ function mod_export() { mkdir -p "$MODS_EXPORT_DIR" cp "$DB_FILE" "$MODS_EXPORT_DIR" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not copy mods to target directory." >&2; exit 1; } + [[ $? -ne 0 ]] && { log ERROR "Could not copy mods to target directory."; exit 1; } # copy all mod files to the export directory for file in $(ls "$MODS_DIR/" 2>/dev/null | grep -E 'patch_.*'); do cp "$MODS_DIR/$file" "$MODS_EXPORT_DIR" done - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not export mods. Possibly because no mods are present." >&2; exit 1; } + [[ $? -ne 0 ]] && { log ERROR "Could not export mods. Possibly because no mods are present."; exit 1; } # zip up the mods with the current date and time in the name - [[ -f "$save_dir/${archive_name}.tar.gz" ]] && { echo -e "${RED}Error${NC}: File $save_dir/${archive_name}.tar.gz already exists." >&2; exit 1; } + [[ -f "$save_dir/${archive_name}.tar.gz" ]] && { log ERROR "File $save_dir/${archive_name}.tar.gz already exists."; exit 1; } tar -czf "$save_dir/${archive_name}.tar.gz" -C "$OUT_DIR" "Helldivers 2 Mods" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Failed to export mods." >&2; exit 1; } - [[ "$modpack_export" == false ]] && echo -e "Mods ${GREEN}exported${NC} to $save_dir/${archive_name}.tar.gz." >&2 + [[ $? -ne 0 ]] && { log ERROR "Failed to export mods."; exit 1; } + [[ "$modpack_export" == false ]] && log INFO "Mods ${GREEN}exported${NC} to $save_dir/${archive_name}.tar.gz." fi } @@ -901,27 +928,27 @@ function mod_import() { local modpack_export=false [[ "$1" == "--modpack" ]] && { modpack_export=true; shift 1; } - [[ ! -f "$1" ]] && { echo -e "${RED}Error${NC}: File $1 does not exist." >&2; exit 1; } + [[ ! -f "$1" ]] && { log ERROR "File $1 does not exist."; exit 1; } # reset mods before importing - [[ modpack_export == false ]] && echo -e "Importing mods will ${RED}reset${NC} your mods." >&2 - mod_reset --without-modpacks + [[ modpack_export == false ]] && log INFO "Importing mods will ${RED}reset${NC} your mods." + mod_reset # extract in temp directory OUT_DIR=$(mktemp -d) tar -xzf "$1" -C "$OUT_DIR" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not import mods. Possibly because the archive is invalid." >&2; exit 1; } + [[ $? -ne 0 ]] && { log ERROR "Could not import mods. Possibly because the archive is invalid."; exit 1; } MODS_EXPORT_DIR="$OUT_DIR/Helldivers 2 Mods" - [[ ! -d "$MODS_EXPORT_DIR" ]] && { echo -e "${RED}Error${NC}: Could not import mods. Possibly because the archive is invalid." >&2; exit 1; } + [[ ! -d "$MODS_EXPORT_DIR" ]] && { log ERROR "Could not import mods. Possibly because the archive is invalid."; exit 1; } # copy mods cp "$MODS_EXPORT_DIR"/* "$MODS_DIR" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Failed to import mods." >&2; exit 1; } + [[ $? -ne 0 ]] && { log ERROR "Failed to import mods."; exit 1; } - echo -e "Mods imported ${GREEN}successfully${NC}." >&2 + log INFO "Mods imported ${GREEN}successfully${NC}." } # --- Modpacks management --- @@ -929,9 +956,9 @@ function mod_import() { function modpack_list() { [[ "$1" == "--help" || "$1" == "-h" ]] && { display_modpack_list_help; exit 0; } - [[ $(wc -l < "$MODPACKS_DB_FILE") -le 1 ]] && { echo "No modpacks saved."; return; } + [[ $(wc -l < "$MODPACKS_DB_FILE") -le 1 ]] && { log INFO "No modpacks saved."; return; } - echo "Saved modpacks:" >&2 + log INFO "Saved modpacks:" awk -v GREEN="$GREEN" -v RED="$RED" -v NC="$NC" -F, 'NR > 1{ color = ($2 == "DISABLED") ? RED : GREEN; @@ -944,13 +971,13 @@ function modpack_create() { [[ $# -eq 0 ]] && { display_modpack_create_help; exit 0; } # if no mods are installed, exit - [[ $(wc -l < "$DB_FILE") -le 1 ]] && { echo -e "${RED}Error${NC}: No mods installed." >&2; exit 1; } + [[ $(wc -l < "$DB_FILE") -le 1 ]] && { log ERROR "No mods installed."; exit 1; } # use built-in export function modpack_name="$1" mod_export --modpack "$MODPACKS_FOLDER" "$modpack_name" - echo -e "Modpack ${GREEN}created${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" >&2 + log INFO "Modpack ${GREEN}created${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" # add entry to database next_id=$(awk -F, 'NR > 1 {last_id = $1} END {print last_id + 1}' "$MODPACKS_DB_FILE") @@ -979,15 +1006,15 @@ function modpack_switch() { esac done - [[ -z "$modpack_name" && -z "$modpack_index" ]] && { echo -e "${RED}Error${NC}: Modpack name or index is required to switch." >&2; exit 1; } + [[ -z "$modpack_name" && -z "$modpack_index" ]] && { log ERROR "Modpack name or index is required to switch."; exit 1; } # find modpack files get_modpack_name_and_index "$modpack_name" "$modpack_index" - echo -e "Switching modpacks mods will ${RED}reset${NC} your mods." >&2 + log INFO "Switching modpacks mods will ${RED}reset${NC} your mods." mod_import --modpack "$MODPACKS_FOLDER/$modpack_name.tar.gz" - echo -e "Modpack ${GREEN}switched${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" >&2 + log INFO "Modpack ${GREEN}switched${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" # save status to db sed -i "s/ENABLED/DISABLED/" "$MODPACKS_DB_FILE" @@ -1005,16 +1032,16 @@ function modpack_reset() { [[ "$1" == "--force" ]] && force=true if [[ force == false ]]; then - echo -ne "Are you sure you want to ${RED}reset${NC} all installed modpacks? (Y/n): " >&2 + log PROMPT "Are you sure you want to ${RED}reset${NC} all installed modpacks? (Y/n): " read confirm fi if [[ force == true || "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then rm -f "$MODPACKS_FOLDER"/*.tar.gz rm -f "$MODPACKS_DB_FILE" rmdir "$MODPACKS_FOLDER" - echo "Modpacks and related database file deleted." + log INFO "Modpacks and related database file deleted." else - echo "Reset cancelled." >&2 + log INFO "Reset cancelled." exit 1 fi } @@ -1040,14 +1067,14 @@ function modpack_delete() { esac done - [[ -z "$modpack_name" && -z "$modpack_index" ]] && { echo -e "${RED}Error${NC}: Modpack name or index is required to delete." >&2; exit 1; } + [[ -z "$modpack_name" && -z "$modpack_index" ]] && { log ERROR "Modpack name or index is required to delete."; exit 1; } get_modpack_name_and_index "$modpack_name" "$modpack_index" rm -f "$MODPACKS_FOLDER/$modpack_name.tar.gz" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not delete modpack." >&2; exit 1; } - echo -e "Modpack ${GREEN}deleted${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" >&2 + [[ $? -ne 0 ]] && { log ERROR "Could not delete modpack."; exit 1; } + log INFO "Modpack ${GREEN}deleted${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" # remove entry from database sed -i "/^$modpack_index,/d" "$MODPACKS_DB_FILE" @@ -1074,22 +1101,22 @@ function modpack_overwrite() { esac done - [[ -z "$modpack_name" && -z "$modpack_index" ]] && { echo -e "${RED}Error${NC}: Modpack name or index is required to save." >&2; exit 1; } + [[ -z "$modpack_name" && -z "$modpack_index" ]] && { log ERROR "Modpack name or index is required to save."; exit 1; } get_modpack_name_and_index "$modpack_name" "$modpack_index" # if the modpack doesn't exist, exit - [[ ! -f "$MODPACKS_FOLDER/$modpack_name.tar.gz" ]] && { echo -e "${RED}Error${NC}: Modpack $modpack_name does not exist." >&2; exit 1; } + [[ ! -f "$MODPACKS_FOLDER/$modpack_name.tar.gz" ]] && { log ERROR "Modpack $modpack_name does not exist."; exit 1; } rm -f "$MODPACKS_FOLDER/$modpack_name.tar.gz" - [[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not delete modpack." >&2; exit 1; } + [[ $? -ne 0 ]] && { log ERROR "Could not delete modpack."; exit 1; } # use built-in export function mod_export --modpack "$MODPACKS_FOLDER" "$modpack_name" - echo -e "Modpack ${GREEN}saved${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" >&2 + log INFO "Modpack ${GREEN}saved${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" sed -i "/^$modpack_index,/s/DISABLED/ENABLED/" "$MODPACKS_DB_FILE" } @@ -1097,11 +1124,11 @@ function self_update() { latest_version=$(curl -sS "$VERSION_URL") if [[ "$latest_version" == "$VERSION" ]]; then - echo -e "h2mm is already up-to-date." >&2 + log INFO "Mod manager is already up-to-date." exit 0 fi - echo -e "Starting update script..." >&2 + log INFO "Starting update script..." # run the installer for the latest version bash -c "$(curl -fsSL https://raw.githubusercontent.com/v4n00/h2mm-cli/refs/heads/master/install.sh)" @@ -1168,7 +1195,7 @@ function main() { mod_reset "$@" ;; "version"|"v"|"-v"|"--version") - echo "${VERSION}" + log INFO "${VERSION}" ;; "update"|"up") self_update diff --git a/install.sh b/install.sh index 651c8eb..0784f1f 100755 --- a/install.sh +++ b/install.sh @@ -10,18 +10,38 @@ DESTINATION_PATH="/usr/local/bin" SCRIPT_NAME="h2mm" REPO_URL="https://raw.githubusercontent.com/v4n00/h2mm-cli/refs/heads/master" +function log() { + local type="$1" + shift + case "$type" in + INFO) + echo -e "$*" >&2 + ;; + ERROR) + log ERROR "$*" >&2 + ;; + PROMPT) + echo -ne "$*" >&2 + ;; + esac +} + # --- Main --- # warning -echo -e "!!! ${RED}WARNING${NC} !!!" >&2 -echo -e "This script will install Helldivers 2 Mod Manager CLI for Linux to $DESTINATION_PATH/$SCRIPT_NAME." >&2 -echo -e "Running this script will require sudo permissions. ${RED}DO NOT TRUST${NC} random scripts from the internet." >&2 -echo -e "If you want to review the script before running it, check out the mod repository for yourself:" >&2 -echo -e "https://github.com/v4n00/h2mm-cli" >&2 -echo -e "!!! ${RED}WARNING${NC} !!!" >&2 -echo >&2 + +cat << EOF +!!! WARNING !!! +This script will install Helldivers 2 Mod Manager CLI for Linux to $DESTINATION_PATH/$SCRIPT_NAME. +Running this script will require sudo permissions. DO NOT TRUST random scripts from the internet. +If you want to review the script before running it, check out the mod repository for yourself: +https://github.com/v4n00/h2mm-cli +!!! WARNING !!! + +EOF # check if update + # breaking changes hash table breaking_changes_patches=( ["2"]='sed -i "s/^\([0-9]\+\),/\1,ENABLED,/" "$1/mods.csv"' @@ -36,9 +56,9 @@ if [[ -x "$(command -v $SCRIPT_NAME)" ]]; then latest_version=$(curl -sS "$REPO_URL"/version) if [[ "$latest_version" == "$installed_version" ]]; then - echo -e "You are reinstalling version ${GREEN}$installed_version${NC}." >&2 + log INFO "You are reinstalling version ${GREEN}$installed_version${NC}." else - echo -e "You are upgrading from ${ORANGE}$installed_version${NC} -> ${GREEN}$latest_version${NC}." >&2 + log INFO "You are upgrading from ${ORANGE}$installed_version${NC} -> ${GREEN}$latest_version${NC}." fi # split version numbers @@ -48,50 +68,50 @@ if [[ -x "$(command -v $SCRIPT_NAME)" ]]; then IFS='.' read -r _1 latest_major _2 <<< "$latest_version" if [[ $latest_major -gt $installed_major ]]; then - echo -e "${ORANGE}Warning:${NC} Major version upgrade detected." >&2 - echo -e "${ORANGE}Info${NC}: Check out the changelogs here -> https://github.com/v4n00/h2mm-cli/releases" >&2 - echo -e "The script will proceed to upgrade ${SCRIPT_NAME} to avoid breaking changes." >&2 + log INFO "Major version upgrade detected." + log INFO "Check out the changelogs here -> https://github.com/v4n00/h2mm-cli/releases" + log INFO "The script will proceed to upgrade the database file to avoid breaking changes." # find hd2 path search_dir="${HOME}" target_dir="Steam/steamapps/common/Helldivers\ 2/data" - echo "Searching for the Helldivers 2 data directory... (20 seconds timeout)" >&2 + log INFO "Searching for the Helldivers 2 data directory... (20 seconds timeout)" game_dir=$(timeout 20 find "$search_dir" -type d -path "*/$target_dir" 2>/dev/null | head -n 1) if [[ -z "$game_dir" ]]; then - echo "Could not find the Helldivers 2 data directory automatically." >&2 - echo -ne "Please enter the path to the Helldivers 2 data directory: " >&2 + log INFO "Could not find the Helldivers 2 data directory automatically." + log PROMPT "Please enter the path to the Helldivers 2 data directory: " IFS= read -e game_dir if [[ ! -d "$game_dir" ]]; then - echo -e "${RED}Error${NC}: Provided path is not a valid directory." >&2 + log ERROR "Provided path is not a valid directory." exit 1 fi fi - [[ ! -f "$game_dir/mods.csv" ]] && { echo -e "${RED}Error:${NC} mods.csv not found in $game_dir." >&2; exit 1; } + [[ ! -f "$game_dir/mods.csv" ]] && { log ERROR "mods.csv not found in $game_dir." ; exit 1; } # iterate from installed major number to latest major number for ((i = installed_major + 1; i <= latest_major; i++)); do if [[ -n "${breaking_changes_patches[$i]}" ]]; then eval $(echo "${breaking_changes_patches[$i]}" | sed "s:\$1:$game_dir:") else - echo "No breaking changes for version $i." >&2 + log INFO "No breaking changes for version $i." fi if [[ $? -ne 0 ]]; then - echo -ne "${RED}Error:${NC} Failed to apply breaking changes patch for version $i. Do you want to continue? (Y/n): " >&2 + log ERROR "Failed to apply breaking changes patch for version $i. Do you want to continue? (Y/n): " read -er response - [[ "$response" != "y" && "$response" != "Y" && -n "$response" ]] && { echo "Exiting. Uninstall the script first the retry the install script." >&2; exit 1; } + [[ "$response" != "y" && "$response" != "Y" && -n "$response" ]] && { log INFO "Exiting. Uninstall the script, then retry the install script." ; exit 1; } else - echo -e "Breaking changes patch for version ${ORANGE}$i${NC} applied ${GREEN}successfully${NC}." >&2 + log INFO "Breaking changes patch for version ${ORANGE}$i${NC} applied ${GREEN}successfully${NC}." fi done fi - echo + log INFO "" fi # if steam deck, set destination path to ~/.local/bin -echo -ne "Are you installing on a Steam Deck? (y/N): " >&2 +log PROMPT "Are you installing on a Steam Deck? (y/N): " IFS= read -e response_sd if [[ "$response_sd" == "y" || "$response_sd" == "Y" ]]; then @@ -102,32 +122,34 @@ if [[ "$response_sd" == "y" || "$response_sd" == "Y" ]]; then # check if ~/.local/bin is in PATH if [[ ":$PATH:" != *":$HOME/.local/bin:"* ]]; then # add ~/.local/bin to PATH - echo -e "${ORANGE}Warning:${NC} Installing the script on a Steam Deck means adding $DESTINATION_PATH to your \$PATH." >&2 - echo -e "${ORANGE}Warning:${NC} If you're using a different shell than bash, you may need to add it manually." >&2 + log INFO "Installing the script on a Steam Deck means adding $DESTINATION_PATH to your \$PATH." + log INFO "If you're using a different shell than bash, you may need to add it manually." - echo -ne "Do you want to add $DESTINATION_PATH to your \$PATH in ~/.bashrc? (Y/n): " >&2 + log PROMPT "Do you want to add $DESTINATION_PATH to your \$PATH in ~/.bashrc? (Y/n): " IFS= read -e response if [[ "$response" == "y" || "$response" = "Y" || -z "$response" ]]; then echo "export PATH=\"\$HOME/.local/bin:\$PATH\"" >> "$HOME/.bashrc" - echo -e "${GREEN}Success:${NC} Added $DESTINATION_PATH to your \$PATH in ~/.bashrc." >&2 + + [[ $? -ne 0 ]] && { log ERROR "Failed to add $DESTINATION_PATH to \$PATH in ~/.bashrc." ; exit 1; } + log INFO "Added $DESTINATION_PATH to your \$PATH in ~/.bashrc." fi fi else # not steam deck # set another path if needed - echo -ne "Install the script to $DESTINATION_PATH or specify another path (must be included in \$PATH)? (Y/path): " >&2 + log PROMPT "Install the script to $DESTINATION_PATH or specify another path (must be included in \$PATH)? (Y/path): " IFS= read -e response if [[ "$response" != "y" && "$response" != "Y" && -n "$response" ]]; then DESTINATION_PATH="$response" - [[ ! -d "$DESTINATION_PATH" ]] && { echo -e "${RED}Error:${NC} Path $DESTINATION_PATH does not exist." >&2; exit 1; } + [[ ! -d "$DESTINATION_PATH" ]] && { log ERROR "Path $DESTINATION_PATH does not exist." ; exit 1; } fi fi # install -echo -e "Installing $SCRIPT_NAME to $DESTINATION_PATH." >&2 +log INFO "Installing $SCRIPT_NAME to $DESTINATION_PATH." sudo curl "$REPO_URL"/h2mm --output "$DESTINATION_PATH/$SCRIPT_NAME" sudo chmod +x "$DESTINATION_PATH/$SCRIPT_NAME" -[[ ! -x "$(command -v $SCRIPT_NAME)" ]] && { echo -e "${RED}Error:${NC} Installation failed. Mod manager was not found in \$PATH." >&2; exit 1; } -echo "Helldivers 2 Mod Manager CLI installed successfully to $DESTINATION_PATH/$SCRIPT_NAME. Use it by running '$SCRIPT_NAME'. Made with love <3." >&2 +[[ ! -x "$(command -v $SCRIPT_NAME)" ]] && { log ERROR "Installation failed. Mod manager was not found in \$PATH." ; exit 1; } +log INFO "Helldivers 2 Mod Manager CLI installed successfully to $DESTINATION_PATH/$SCRIPT_NAME. Use it by running '$SCRIPT_NAME'. Made with love <3."