1108 lines
35 KiB
Bash
Executable File
1108 lines
35 KiB
Bash
Executable File
#!/usr/bin/env bash
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VERSION="0.3.5"
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# --- Globals ---
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RED='\033[0;31m'
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GREEN='\033[0;32m'
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ORANGE='\033[0;33m'
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NC='\033[0m'
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H2PATH="${HOME}/.config/h2mm/h2path"
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MODS_DIR=""
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DB_FILE=""
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MODPACKS_FOLDER=""
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MODPACKS_DB_FILE=""
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LAST_CHECKED_UPDATE_FILE="${HOME}/.config/h2mm/last_update"
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VERSION_URL="https://raw.githubusercontent.com/v4n00/h2mm-cli/refs/heads/master/version"
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# --- Utility Functions ---
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function get_version_major() {
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echo "$1" | awk -F. '{print $2}'
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}
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function get_filename_without_path() {
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echo "$1" | awk -F/ '{print $NF}'
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}
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function get_basename() {
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get_filename_without_path "$1" | sed -E 's/\.+.*//'
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}
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function get_extension() {
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get_filename_without_path "$1" | sed -E 's/.*patch_[0-9]+//'
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}
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function get_files_by_entry_from_db() {
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echo "$1" | cut -d',' -f4- | tr ',' ' ' | head -1
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}
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function disable_all_modpacks() {
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sed -i 's/ENABLED/DISABLED/' "$MODPACKS_DB_FILE"
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}
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function remove_disabled_prefix() {
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local _file="$1"
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while [[ "$_file" == disabled_* ]]; do
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_file=$(echo "$_file" | sed 's/^disabled_//')
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done
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echo "$_file"
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}
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function get_mod_name_and_index() {
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if [[ -n "$mod_index" ]]; then # if mod index exists
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entry=$(grep "^${mod_index}," "$DB_FILE")
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mod_name=$(echo "$entry" | awk -F, '{print $3}')
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elif [[ -n "$mod_name" ]]; then # if mod name exists
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entry=$(grep ",$mod_name," "$DB_FILE")
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mod_index=$(echo "$entry" | awk -F, '{print $1}' | head -1)
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fi
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if [[ -z "$entry" || -z "$mod_index" || -z "$mod_name" ]]; then
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if [[ "$1" == "--do-not-exit" ]]; then
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mod_index=-1
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else
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echo -e "${RED}Error${NC}: Mod not found." >&2
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exit 1
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fi
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fi
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status=$(echo "$entry" | awk -F, '{print $2}')
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}
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function get_modpack_name_and_index() {
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if [[ -n "$modpack_index" ]]; then # if modpack index exists
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entry=$(grep "^${modpack_index}," "$MODPACKS_DB_FILE")
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modpack_name=$(echo "$entry" | awk -F, '{print $3}')
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elif [[ -n "$modpack_name" ]]; then # if modpack name exists
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entry=$(grep ",$modpack_name$" "$MODPACKS_DB_FILE")
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modpack_index=$(echo "$entry" | awk -F, '{print $1}' | head -1)
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fi
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if [[ -z "$entry" || -z "$modpack_index" || -z "$modpack_name" ]]; then
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echo -e "${RED}Error${NC}: Modpack not found." >&2
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exit 1
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fi
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}
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function find_game_directory() {
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local search_dir="${HOME}"
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local target_dir="Steam/steamapps/common/Helldivers\ 2/data"
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# check if path is saved
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if [[ -f "$H2PATH" ]]; then
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saved_dir=$(cat "$H2PATH")
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if [[ -d "$saved_dir" ]]; then
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echo "$saved_dir"
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return
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else
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echo -e "${RED}Error${NC}: Saved game directory is invalid. Proceeding to get a new directory." >&2
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fi
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fi
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# first time setup, or directory is not valid anymore
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echo "Searching for the Helldivers 2 data directory... (20 seconds timeout)" >&2
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game_dir=$(timeout 20 find "$search_dir" -type d -path "*/$target_dir" 2>/dev/null | head -n 1)
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if [[ -z "$game_dir" ]]; then
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echo "Could not find the Helldivers 2 data directory automatically." >&2
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IFS= read -ep "Please enter the path to the Helldivers 2 data directory: " game_dir
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game_dir="$(realpath "${game_dir/#\~/$HOME}")"
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[[ ! -d "$game_dir" ]] && { echo -e "${RED}Error${NC}: Provided path is not a valid directory." >&2; exit 1; }
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fi
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# save path
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mkdir -p "$(dirname "$H2PATH")"
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echo "$game_dir" > "$H2PATH"
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[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not save game directory." >&2; exit 1; }
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echo -e "Game directory ${GREEN}saved${NC}: $game_dir" >&2
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# return the directory
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echo "$game_dir"
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}
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function initialize_directories() {
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MODS_DIR=$(find_game_directory)
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DB_FILE="$MODS_DIR/mods.csv"
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if [[ ! -f "$DB_FILE" ]]; then
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touch "$DB_FILE"
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[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not create database file." >&2; exit 1; }
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echo "$VERSION" | awk -F. '{print $2}' > "$DB_FILE"
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echo -e "Database file ${GREEN}created${NC}: $DB_FILE" &>2
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fi
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}
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function initialize_modpack_directories() {
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MODPACKS_FOLDER="$MODS_DIR/modpacks"
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MODPACKS_DB_FILE="$MODPACKS_FOLDER/modpacks.csv"
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if [[ ! -d "$MODPACKS_FOLDER" || ! -f "$MODPACKS_DB_FILE" ]]; then
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mkdir -p "$MODPACKS_FOLDER" && touch "$MODPACKS_DB_FILE"
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[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not create modpacks folder/file." >&2; exit 1; }
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echo "$VERSION" | awk -F. '{print $2}' > "$MODPACKS_DB_FILE"
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echo -e "Modpacks folder and file ${GREEN}created${NC}: $MODPACKS_FOLDER" &>2
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fi
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}
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# --- Help Functions ---
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function display_help() {
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echo "Helldivers 2 Mod Manager v${VERSION}"
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echo "Usage: h2mm [command] [options]"
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echo "Commands:"
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echo " install Install a mod by the file provided (directory, zip, patch)."
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echo " uninstall Uninstall a mod by name (or index)."
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echo " list List all installed mods."
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echo " enable Enable a mod by name (or index)."
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echo " disable Disable a mod by name (or index)."
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echo " export Export installed mods to a zip file."
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echo " import Import mods from a zip file."
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echo " modpack-create Create a modpack from the currently installed mods."
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echo " modpack-switch Switch to a modpack by name (or index)."
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echo " modpack-list List all installed modpacks."
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echo " modpack-delete Delete a modpack by name (or index)."
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echo " modpack-overwrite Overwrite a modpack by name (or index)."
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echo " modpack-reset Reset all installed modpacks."
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echo " reset Reset all installed mods."
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echo " update Update h2mm to the latest version."
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echo " help Display this help message."
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echo "For more information on usage, use h2mm [command] --help."
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echo "Basic Usage:"
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echo " h2mm install /path/to/mod.zip"
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echo " h2mm install /path/to/mod/files"
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echo " h2mm uninstall \"Example mod\""
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}
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function display_install_help() {
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echo "Usage: h2mm install [options] <mod_files|mod_dirs|mod_zips>"
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echo "Short form: h2mm i"
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echo "Options:"
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echo " -n \"<mod_name>\" Name the mod yourself, inside double quotes."
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echo " <mod_files> Multiple mod files, accepts wildcards."
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echo " <mod_dirs> Directory/directories containing mod files."
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echo " <mod_zips> Zip file(s) containing mod files."
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echo "Usage:"
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echo " h2mm install /path/to/mod.zip"
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echo " h2mm install /path/to/mod/files"
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echo " h2mm install /path/to/mod.zip /path/to/mod2.zip /path/to/mod/files"
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echo " h2mm install -n \"Example mod\" mod.patch_0 mod.patch_0.stream # -n is mandatory when using files"
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echo " h2mm install -n \"Example mod\" mod* # using a wildcard to include all files"
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echo "If the mod has more than 1 variant, you need to install the one you want by unarchiving it separately."
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}
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function display_uninstall_help() {
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echo "Usage: h2mm uninstall [options] \"<mod_name>\""
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echo "Short form: h2mm u"
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echo "Options:"
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echo " -i <index> Index of the mod to uninstall."
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echo "Usage:"
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echo " h2mm uninstall \"Example mod\""
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echo " h2mm uninstall -i 1 # uninstall mod with index 1"
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}
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function display_enable_help() {
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echo "Usage: h2mm enable [options] \"<mod_name>\""
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echo "Short form: h2mm e"
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echo "Options:"
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echo " -i <index> Index of the mod to enable."
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echo "Usage:"
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echo " h2mm enable \"Example mod\""
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echo " h2mm enable -i 1 # enable mod with index 1"
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}
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function display_disable_help() {
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echo "Usage: h2mm disable [options] \"<mod_name>\""
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echo "Short form: h2mm d"
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echo "Options:"
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echo " -i <index> Index of the mod to disable."
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echo "Usage:"
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echo " h2mm disable \"Example mod\""
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echo " h2mm disable -i 1 # disable mod with index 1"
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}
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function display_list_help() {
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echo "Usage: h2mm list"
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echo "Short form: h2mm l"
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echo "List all installed mods."
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echo "Database of mods is stored in Steam/steamapps/common/Helldivers\ 2/data/mods.csv"
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echo "You can rename, delete, or edit this file to manage mods manually."
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}
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function display_reset_help() {
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echo "Usage: h2mm reset"
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echo "Short form: h2mm r"
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echo "Reset all installed mods."
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echo "Deletes all installed mods and the database file."
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echo "Database of mods is stored in Steam/steamapps/common/Helldivers\ 2/data/mods.csv, along with the mods."
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}
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function display_export_help() {
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echo "Usage: h2mm export"
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echo "Short form: h2mm ex"
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echo "Export installed mods and database to a zip file (in h2mm format, archive with csv)."
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}
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function display_import_help() {
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echo "Usage: h2mm import"
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echo "Short form: h2mm im"
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echo "Import mods and database from an archive file (coming from h2mm)."
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}
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function display_modpack_list_help() {
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echo "Usage: h2mm modpack-list"
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echo "Short form: h2mm ml"
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echo "List all installed modpacks."
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echo "Database of modpacks is stored in Steam/steamapps/common/Helldivers\ 2/data/modpacks/modpacks.csv"
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echo "You can rename, delete, or edit this file to manage modpacks manually."
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}
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function display_modpack_create_help() {
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echo "Usage: h2mm modpack-create \"<modpack_name>\""
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echo "Short form: h2mm mc"
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echo "Create a modpack from the currently installed mods."
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}
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function display_modpack_switch_help() {
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echo "Usage: h2mm modpack-switch [options] \"<modpack_name>\""
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echo "Short form: h2mm ms"
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echo "Options:"
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echo " -i <index> Index of the modpack to switch to."
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echo "Switch to a modpack by name or index."
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}
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function display_modpack_reset_help() {
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echo "Usage: h2mm modpack-reset"
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echo "Short form: h2mm mr"
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echo "Reset all installed modpacks."
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echo "Deletes all installed modpacks and the database file."
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echo "Database of modpacks is stored in Steam/steamapps/common/Helldivers\ 2/data/modpacks/modpacks.csv, along with the modpacks."
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}
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function display_modpack_delete_help() {
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echo "Usage: h2mm modpack-delete [options] \"<modpack_name>\""
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echo "Short form: h2mm md"
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echo "Options:"
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echo " -i <index> Index of the modpack to delete."
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echo "Delete a modpack by name or index."
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}
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function display_modpack_overwrite_help() {
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echo "Usage: h2mm modpack-overwrite [options] \"<modpack_name>\""
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echo "Short form: h2mm mo"
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echo "Options:"
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echo " -i <index> Index of the modpack to overwrite."
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echo "Overwrite a modpack (the mods that it uses) by name or index."
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}
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# --- Main Functions ---
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# Check for updates
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function check_for_updates() {
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if [[ -f "$LAST_CHECKED_UPDATE_FILE" ]]; then
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last_update=$(cat "$LAST_CHECKED_UPDATE_FILE")
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if [[ "$(date +%s)" -lt "$(date +%s -d "$last_update + 1 hour")" ]]; then
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return
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fi
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else
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echo "$(date +%Y-%m-%dT%H:%M:%S)" > "$LAST_CHECKED_UPDATE_FILE"
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exit 0
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fi
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latest_version=$(curl -sS "$VERSION_URL")
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if [[ $? -ne 0 ]]; then
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echo "${RED}Error:${NC} Could not check for updates." >&2
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return
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fi
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if [[ "$latest_version" != "$VERSION" ]]; then
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echo -e "${ORANGE}Info:${NC} A new version of h2mm is available: ${ORANGE}$VERSION${NC} -> ${GREEN}$latest_version${NC}" >&2
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echo -e "${ORANGE}Info:${NC} Run \"h2mm update\" to update." >&2
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fi
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echo "$(date +%Y-%m-%dT%H:%M:%S)" > "$LAST_CHECKED_UPDATE_FILE"
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}
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# Upgrade/downgrade logic
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function downgrade_mods() {
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local files="$1"
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declare -A downgrades_versions
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declare -A downgrades_to_apply
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for file in $files; do
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# save the basename for the files that were deleted into a hash table, so we can downgrade mods with greater version number
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# also depending on how many patches the mod has, we need to downgrade with more versions
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current_version=$(echo "$file" | grep -oP '(?<=patch_)\d+')
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base_name=$(get_basename "$file")
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downgrades_versions["$base_name"]=$current_version
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# count how many unique patches the mod has
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[[ -z "${downgrades_to_apply["$base_name"]+unset}" ]] && downgrades_to_apply["$base_name"]=$(echo $files | tr ' ' '\n' | grep "$base_name" | sed -E "s/(.*_[0-9]+).*/\1/" | sort -u | wc -l)
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done
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# downgrade any necessary mods - it takes ~20 minutes to re-understand this code so I'm writing a comment here
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# for each base name, find all files that have the same base name, and are greater than the current version, and downgrade them
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# the downgrades_versions hash table stores the current version, so we can compare it with the version of the files
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# the downgrades_to_apply hash table stores the number of patches the mod has, so we can downgrade with more versions
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# for example, if we have:
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# mod 1: AAA.patch_0 AAA.patch_0.stream AAA.patch_1 AAA.patch_1.stream
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# mod 2: AAA.patch_2 AAA.patch_2.stream AAA.patch_3 AAA.patch_3.stream
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# mod 3: AAA.patch_4 AAA.patch_4.stream AAA.patch_5 AAA.patch_5.stream
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# if we remove mod with index 2, we need to downgrade mod with index 3 (which has patch version 4 and 5 > 3 (biggest last patch removed)) by 2 versions,
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# the number 2 we get by counting the number of unique base names (without extensions like .stream, but with the .patch_[0-9]) in the files
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for base_name in "${!downgrades_to_apply[@]}"; do
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# find all files that have the same base name, and are greater than the current version, and downgrade them
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IFS=$'\n' mods_to_downgrade=($(ls "$MODS_DIR/$base_name"* 2>/dev/null | sort -V)); unset IFS
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for mod in "${mods_to_downgrade[@]}"; do
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mod=$(get_filename_without_path "$mod")
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patch_version=$(echo $mod | grep -oP '(?<=patch_)\d+')
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if [[ $patch_version -gt ${downgrades_versions[$base_name]} ]]; then
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new_version=$((patch_version - downgrades_to_apply["$base_name"]))
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extension=$(get_extension "$mod")
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new_patch="${base_name}.patch_${new_version}${extension}"
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mv "$MODS_DIR/$mod" "$MODS_DIR/$new_patch"
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[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not downgrade mod file $mod." >&2; exit 1; }
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echo -e "Downgraded ${ORANGE}$mod${NC} to ${GREEN}\$MODS_DIR/$new_patch${NC}." >&2
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# save changes in database as well
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sed -i "s/\(\b$mod\b\)/$new_patch/" "$DB_FILE"
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fi
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done
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done
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}
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function upgrade_mods() {
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local files="$1"
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declare -A upgrade_versions
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declare -A upgrades_to_apply
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# opposite of downgrade_mods
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for file in $files; do
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# remove disabled_ prefix if it exists
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file=$(remove_disabled_prefix "$file")
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current_version=$(echo "$file" | grep -oP '(?<=patch_)\d+')
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base_name=$(get_basename "$file")
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# basically save the lowest number, by limiting the setting of the key to the first time we see it
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[[ -z "${upgrade_versions["$base_name"]+unset}" ]] && upgrade_versions["$base_name"]=$current_version
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[[ -z "${upgrades_to_apply["$base_name"]+unset}" ]] && upgrades_to_apply["$base_name"]=$(echo $files | tr ' ' '\n' | grep "$base_name" | sed -E "s/(.*_[0-9]+).*/\1/" | sort -u | wc -l)
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done
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for base_name in "${!upgrades_to_apply[@]}"; do
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IFS=$'\n' mods_to_upgrade=($(ls "$MODS_DIR/$base_name"* 2>/dev/null | sort -V)); unset IFS
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for mod in "${mods_to_upgrade[@]}"; do
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mod=$(get_filename_without_path "$mod")
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patch_version=$(echo $mod | grep -oP '(?<=patch_)\d+')
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if [[ $patch_version -ge ${upgrade_versions[$base_name]} ]]; then
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new_version=$((patch_version + upgrades_to_apply["$base_name"]))
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extension=$(get_extension "$mod")
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new_patch="${base_name}.patch_${new_version}${extension}"
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mv "$MODS_DIR/$mod" "$MODS_DIR/$new_patch"
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[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not upgrade mod file $mod." >&2; exit 1; }
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echo -e "Upgraded ${ORANGE}$mod${NC} to ${GREEN}\$MODS_DIR/$new_patch${NC}." >&2
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sed -i "s/\(\b$mod\b\)/$new_patch/" "$DB_FILE"
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fi
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done
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done
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}
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# Mod management
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function mod_disable() {
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local mod_name=""
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local mod_index=""
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[[ $# -eq 0 ]] && { display_disable_help; exit 0; }
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# parse arguments
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while [[ $# -gt 0 ]]; do
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case "$1" in
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|
-i)
|
|
mod_index="$2"; shift 2
|
|
;;
|
|
--help|-h)
|
|
display_disable_help; exit 0
|
|
;;
|
|
*)
|
|
mod_name="$1"; shift 1
|
|
;;
|
|
esac
|
|
done
|
|
|
|
if [[ -z "$mod_name" && -z "$mod_index" ]]; then
|
|
echo -e "${RED}Error${NC}: Mod name or index is required to disable." >&2
|
|
exit 1
|
|
fi
|
|
|
|
# find mod files
|
|
get_mod_name_and_index
|
|
|
|
if [[ "$status" == "DISABLED" ]]; then
|
|
echo -e "${RED}Error${NC}: Mod $mod_name is already disabled." >&2
|
|
exit 1
|
|
fi
|
|
|
|
# disable each mod file by adding disabled_ to the start of the filename
|
|
files=$(get_files_by_entry_from_db "$entry")
|
|
for file in $files; do
|
|
[[ ! -f "$MODS_DIR/$file" ]] && { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; }
|
|
|
|
disabled_file="disabled_$file"
|
|
while [[ -f "$MODS_DIR/$disabled_file" ]]; do
|
|
disabled_file="disabled_$disabled_file"
|
|
done
|
|
|
|
mv "$MODS_DIR/$file" "$MODS_DIR/$disabled_file"
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not disable mod file $file." >&2; exit 1; }
|
|
echo -e "Disabled ${ORANGE}$file${NC} (changed to ${GREEN}\$MODS_DIR/$disabled_file${NC})." >&2
|
|
|
|
# save change to db
|
|
sed -i "/^$mod_index,/ s/\(\b$file\b\)/$disabled_file/" "$DB_FILE"
|
|
done
|
|
|
|
# downgrade mods with greater version number
|
|
downgrade_mods "$files"
|
|
|
|
# update the database
|
|
sed -i "/^$mod_index,/s/ENABLED/DISABLED/" "$DB_FILE"
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not disable mod." >&2; exit 1; }
|
|
echo -e "Mod $mod_name ${ORANGE}disabled${NC} successfully." >&2
|
|
}
|
|
|
|
function mod_enable() {
|
|
local mod_name=""
|
|
local mod_index=""
|
|
|
|
[[ $# -eq 0 ]] && { display_enable_help; exit 0; }
|
|
|
|
# parse arguments
|
|
while [[ $# -gt 0 ]]; do
|
|
case "$1" in
|
|
-i)
|
|
mod_index="$2"; shift 2
|
|
;;
|
|
--help|-h)
|
|
display_enable_help; exit 0
|
|
;;
|
|
*)
|
|
mod_name="$1"; shift 1
|
|
;;
|
|
esac
|
|
done
|
|
|
|
[[ -z "$mod_name" && -z "$mod_index" ]] && { echo -e "${RED}Error${NC}: Mod name or index is required to enable." >&2; exit 1; }
|
|
|
|
# find mod files
|
|
get_mod_name_and_index
|
|
|
|
[[ "$status" == "ENABLED" ]] && { echo -e "${RED}Error${NC}: Mod $mod_name is already enabled." >&2; exit 1; }
|
|
|
|
files=$(get_files_by_entry_from_db "$entry")
|
|
|
|
# upgrade mods with lower version number
|
|
upgrade_mods "$files"
|
|
|
|
# enable each mod file by removing disabled_ from the start of the filename
|
|
for file in $files; do
|
|
enabled_file=$(remove_disabled_prefix "$file")
|
|
|
|
# check if the files exists
|
|
[[ -f "$MODS_DIR/$file" ]] || { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; }
|
|
|
|
mv "$MODS_DIR/$file" "$MODS_DIR/$enabled_file"
|
|
|
|
# check if the file was moved successfully
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not enable mod file $file." >&2; exit 1; }
|
|
echo -e "Enabled ${ORANGE}$file${NC} (changed to ${GREEN}\$MODS_DIR/$enabled_file${NC})." >&2
|
|
|
|
# save change to db
|
|
sed -i "/^$mod_index,/ s/\(\b$file\b\)/$enabled_file/" "$DB_FILE"
|
|
done
|
|
|
|
# update the database
|
|
sed -i "/^$mod_index,/s/DISABLED/ENABLED/" "$DB_FILE"
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not enable mod." >&2; exit 1; }
|
|
echo -e "Mod $mod_name ${GREEN}enabled${NC} successfully." >&2
|
|
}
|
|
|
|
function modpack_reset() {
|
|
:
|
|
}
|
|
|
|
function mod_reset() {
|
|
if [[ "$1" == "--help" || "$1" == "-h" ]]; then
|
|
display_reset_help
|
|
exit 0
|
|
fi
|
|
|
|
local without_modpacks=false
|
|
[[ "$1" == "--without-modpacks" ]] && without_modpacks=true
|
|
|
|
echo -ne "Are you sure you want to ${RED}reset${NC} all installed mods? (Y/n): "
|
|
read -r confirm
|
|
if [[ "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then
|
|
rm -f "$MODS_DIR"/*.patch_*
|
|
rm -f "$DB_FILE"
|
|
rm -f "$H2PATH"
|
|
echo "Mods and related database file deleted."
|
|
|
|
[[ $without_modpacks == false ]] && modpack_reset --force
|
|
else
|
|
echo "Reset cancelled." >&2
|
|
exit 1
|
|
fi
|
|
}
|
|
|
|
function mod_install() {
|
|
local mod_name=""
|
|
local mod_dir=()
|
|
local mod_files=()
|
|
local mod_zip=()
|
|
|
|
[[ $# -eq 0 ]] && { display_install_help; exit 0; }
|
|
|
|
# parse arguments
|
|
while [[ $# -gt 0 ]]; do
|
|
case "$1" in
|
|
-n)
|
|
mod_name="$2"; shift 2
|
|
;;
|
|
--help|-h)
|
|
display_install_help; exit 0
|
|
;;
|
|
*)
|
|
if [[ -f "$1" && "$1" == *.zip ]]; then
|
|
mod_zip+=("$1")
|
|
elif [[ -d "$1" ]]; then
|
|
mod_dir+=("$1")
|
|
else
|
|
mod_files+=("$1")
|
|
fi
|
|
shift
|
|
;;
|
|
esac
|
|
done
|
|
|
|
# edge case when there is a combination of mod zips and directories, call function for all zips and dirs
|
|
if [[ ${mod_zip} && ${mod_dir} ]]; then
|
|
mod_install "${mod_zip[@]}"
|
|
mod_install "${mod_dir[@]}"
|
|
|
|
# reset arrays
|
|
mod_zip=()
|
|
mod_dir=()
|
|
|
|
# if there are no more arguments, exit
|
|
[[ ${#mod_files[@]} -eq 0 ]] && exit 0
|
|
fi
|
|
|
|
# if there's more than 1 zip, call recursively
|
|
while [[ ${#mod_zip[@]} -gt 1 ]]; do
|
|
mod_install "${mod_zip[0]}"
|
|
mod_zip=("${mod_zip[@]:1}")
|
|
done
|
|
|
|
# extract the zip file and pass it to mod dirs
|
|
if [[ -n "$mod_zip" ]]; then
|
|
command -v unzip &> /dev/null || { echo -e "${RED}Error${NC}: unzip package is not installed." >&2; exit 1; }
|
|
|
|
[[ ! -f "$mod_zip" ]] && { echo -e "${RED}Error${NC}: Zip file $mod_zip does not exist." >&2; exit 1; }
|
|
|
|
# if the name is not specified, use the name of the directory, last sed for making nexusmods names not have numbers
|
|
if [[ -z "$mod_name" ]]; then
|
|
mod_name=$(basename "$mod_zip" | sed -E 's/\.zip//' | awk -F/ '{print $NF}' | sed -E 's/-[0-9]+-.*//')
|
|
fi
|
|
|
|
# mod_dir as a temporary directory
|
|
mod_dir+=$(mktemp -d)
|
|
unzip -qq "$mod_zip" -d "$mod_dir"
|
|
fi
|
|
|
|
# if there's more than 1 directory, call recursively
|
|
while [[ ${#mod_dir[@]} -gt 1 ]]; do
|
|
mod_install "${mod_dir[0]}"
|
|
mod_dir=("${mod_dir[@]:1}")
|
|
done
|
|
|
|
# directory containing mod files
|
|
if [[ -n "$mod_dir" ]]; then
|
|
# verify directory exists
|
|
[[ ! -d "$mod_dir" ]] && { echo -e "${RED}Error${NC}: Directory $mod_dir does not exist." >&2; exit 1; }
|
|
|
|
# read every file from the directory
|
|
readarray -d '' mod_files < <(find "$mod_dir" -type f -name "*.patch_*" -print0)
|
|
# if the name is not specified, use the name of the directory, last sed for making nexusmods names not have numbers
|
|
if [[ -z "$mod_name" ]]; then
|
|
mod_name=$(echo "$mod_dir" | sed 's:/*$::' | awk -F/ '{print $NF}' | sed -E 's/-[0-9]+-.*//')
|
|
fi
|
|
fi
|
|
|
|
# verify minimum information required
|
|
[[ -z "$mod_name" || ${#mod_files[@]} -eq 0 ]] && { echo -e "${RED}Error${NC}: Mod name and files are required." >&2; exit 1; }
|
|
|
|
# verify duplicate mod names
|
|
get_mod_name_and_index --do-not-exit
|
|
[[ $mod_index -ne -1 ]] && { echo -e "${RED}Error${NC}: The mod '$mod_name' is already installed."; exit 1; }
|
|
|
|
# verify mod files exist
|
|
for file in "${mod_files[@]}"; do
|
|
[[ ! -f "$file" ]] && { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; }
|
|
done
|
|
|
|
# hash table - in case multiple named files are needed for 1 mod install, store the patch count
|
|
declare -A patch_count
|
|
# store the target files so we can put them in the database later
|
|
target_files=()
|
|
# sort the mod files because with the below logic, the .stream and .gpu_resources files need to come after their respective patch files
|
|
IFS=$'\n' mod_files=($(printf "%s\n" "${mod_files[@]}" | sort -t. -k1,1 -k2,2n)); unset IFS
|
|
|
|
for file in "${mod_files[@]}"; do
|
|
base_name=$(get_basename "$file")
|
|
patch_prefix="$MODS_DIR/${base_name}.patch_"
|
|
# count already installed patches
|
|
count=$(ls "${patch_prefix}"* 2>/dev/null | grep -E '([0-9]+$)' 2>/dev/null | wc -l)
|
|
|
|
# set patch count for file name if it doesn't exist yet
|
|
if [[ -z "${patch_count[$file]+unset}" ]]; then
|
|
patch_count["$file"]=$count
|
|
fi
|
|
# if the file has an extension (e.g. .stream, .gpu_resources), set the last patch number for the next step
|
|
patch_count["$base_name"]=$count
|
|
|
|
# if the file has an extension, look for the last patch number and use that, otherwise, the count will be wrong
|
|
extension=$(get_extension "$file")
|
|
if [[ -n "$extension" ]]; then
|
|
target_file="${base_name}.patch_$((patch_count[$base_name] - 1))${extension}"
|
|
else
|
|
target_file="${base_name}.patch_${patch_count[$file]}"
|
|
fi
|
|
|
|
target_files+=($target_file)
|
|
cp "$file" "$MODS_DIR/$target_file"
|
|
|
|
# verify installation worked
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not install mod file $file." >&2; exit 1; }
|
|
echo -e "Mod file ${ORANGE}$file${NC} installed at ${GREEN}\$MODS_DIR/$target_file${NC}." >&2
|
|
done
|
|
|
|
# add entry to database
|
|
next_id=$(awk -F, 'NR > 1 {last_id = $1} END {print last_id + 1}' "$DB_FILE")
|
|
echo "$next_id,ENABLED,$mod_name,${target_files[*]}" >> "$DB_FILE"
|
|
echo -e "Mod $mod_name ($base_name) ${GREEN}installed${NC} successfully." >&2
|
|
|
|
# disable any modpack
|
|
disable_all_modpacks
|
|
}
|
|
|
|
function mod_uninstall() {
|
|
local mod_name=""
|
|
local mod_index=""
|
|
|
|
[[ $# -eq 0 ]] && { display_uninstall_help; exit 0; }
|
|
|
|
# parse arguments
|
|
while [[ $# -gt 0 ]]; do
|
|
case "$1" in
|
|
-i)
|
|
mod_index="$2"; shift 2
|
|
;;
|
|
--help|-h)
|
|
display_uninstall_help; exit 0
|
|
;;
|
|
*)
|
|
mod_name="$1"; shift 1
|
|
;;
|
|
esac
|
|
done
|
|
|
|
[[ -z "$mod_name" && -z "$mod_index" ]] && { echo -e "${RED}Error${NC}: Mod name or index is required to uninstall." >&2; exit 1; }
|
|
|
|
# find mod files
|
|
get_mod_name_and_index
|
|
|
|
# delete mod files
|
|
files=$(get_files_by_entry_from_db "$entry")
|
|
for file in $files; do
|
|
[[ ! -f "$MODS_DIR/$file" ]] && { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; }
|
|
|
|
echo -e "Removing ${ORANGE}\$MODS_DIR/$file${NC}." >&2
|
|
rm "$MODS_DIR/$file"
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not remove mod file $file." >&2; exit 1; }
|
|
done
|
|
|
|
# downgrade mods with greater version number, only if the mod is enabled
|
|
[[ $disabled == false ]] && downgrade_mods "$files"
|
|
|
|
# remove entry from database
|
|
sed -i "/^$mod_index,/d" "$DB_FILE"
|
|
echo -e "Mod $mod_name ${ORANGE}uninstalled${NC} successfully." >&2
|
|
|
|
# disable any modpack
|
|
disable_all_modpacks
|
|
}
|
|
|
|
function mod_list() {
|
|
[[ "$1" == "--help" || "$1" == "-h" ]] && { display_list_help; exit 0; }
|
|
|
|
[[ $(wc -l < "$DB_FILE") -le 1 ]] && { echo "No mods installed."; return; }
|
|
|
|
echo "Installed mods:" >&2
|
|
|
|
awk -v GREEN="$GREEN" -v RED="$RED" -v NC="$NC" -F, 'NR > 1 {
|
|
color = ($2 == "DISABLED") ? RED : GREEN;
|
|
if (length($4) > 150) $4 = substr($4, 1, 147) "...";
|
|
printf "%2s. [%s%s%s] %s (%s)\n", $1, color, $2, NC, $3, $4}' "$DB_FILE"
|
|
}
|
|
|
|
function mod_export() {
|
|
[[ "$1" == "--help" || "$1" == "-h" ]] && { display_export_help; exit 0; }
|
|
|
|
local save_dir=$(pwd)
|
|
local archive_name="Helldivers_2_Mods_$(date +%Y-%m-%d_%H-%M-%S)"
|
|
local modpack_export=false
|
|
local force=false
|
|
|
|
if [[ "$1" == "--modpack" ]]; then
|
|
modpack_export=true
|
|
save_dir="$2"
|
|
archive_name="$3"
|
|
fi
|
|
|
|
[[ $(wc -l < "$DB_FILE") -le 1 ]] && { echo "No modpacks saved."; exit 1; }
|
|
|
|
if [[ $modpack_export == false ]]; then
|
|
echo -ne "Archive file will be saved to ${save_dir}/${archive_name}. Make? (Y/n): "
|
|
read -r confirm
|
|
fi
|
|
if [[ silent == true || "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then
|
|
# create a temporary directory to store the mods
|
|
OUT_DIR=$(mktemp -d)
|
|
MODS_EXPORT_DIR="$OUT_DIR/Helldivers 2 Mods"
|
|
mkdir -p "$MODS_EXPORT_DIR"
|
|
cp "$DB_FILE" "$MODS_EXPORT_DIR"
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not copy mods to target directory." >&2; exit 1; }
|
|
|
|
# copy all mod files to the export directory
|
|
for file in $(ls "$MODS_DIR/" 2>/dev/null | grep -E 'patch_.*'); do
|
|
cp "$MODS_DIR/$file" "$MODS_EXPORT_DIR"
|
|
done
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not export mods. Possibly because no mods are present." >&2; exit 1; }
|
|
|
|
# zip up the mods with the current date and time in the name
|
|
[[ -f "$save_dir/${archive_name}.tar.gz" ]] && { echo -e "${RED}Error${NC}: File $save_dir/${archive_name}.tar.gz already exists." >&2; exit 1; }
|
|
tar -czf "$save_dir/${archive_name}.tar.gz" -C "$OUT_DIR" "Helldivers 2 Mods"
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Failed to export mods." >&2; exit 1; }
|
|
[[ "$modpack_export" == false ]] && echo -e "Mods ${GREEN}exported${NC} to $save_dir/${archive_name}.tar.gz." >&2
|
|
fi
|
|
}
|
|
|
|
function mod_import() {
|
|
[[ "$1" == "--help" || "$1" == "-h" ]] && { display_import_help; exit 0; }
|
|
|
|
local modpack_export=false
|
|
[[ "$1" == "--modpack" ]] && { modpack_export=true; shift 1; }
|
|
|
|
[[ ! -f "$1" ]] && { echo -e "${RED}Error${NC}: File $1 does not exist." >&2; exit 1; }
|
|
|
|
# reset mods before importing
|
|
[[ modpack_export == false ]] && echo -e "Importing mods will ${RED}reset${NC} your mods." >&2
|
|
mod_reset --without-modpacks
|
|
|
|
# extract in temp directory
|
|
OUT_DIR=$(mktemp -d)
|
|
tar -xzf "$1" -C "$OUT_DIR"
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not import mods. Possibly because the archive is invalid." >&2; exit 1; }
|
|
|
|
MODS_EXPORT_DIR="$OUT_DIR/Helldivers 2 Mods"
|
|
[[ ! -d "$MODS_EXPORT_DIR" ]] && { echo -e "${RED}Error${NC}: Could not import mods. Possibly because the archive is invalid." >&2; exit 1; }
|
|
|
|
# copy mods
|
|
cp "$MODS_EXPORT_DIR"/* "$MODS_DIR"
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Failed to import mods." >&2; exit 1; }
|
|
|
|
echo -e "Mods imported ${GREEN}successfully${NC}." >&2
|
|
}
|
|
|
|
# --- Modpacks management ---
|
|
|
|
function modpack_list() {
|
|
[[ "$1" == "--help" || "$1" == "-h" ]] && { display_modpack_list_help; exit 0; }
|
|
|
|
[[ $(wc -l < "$MODPACKS_DB_FILE") -le 1 ]] && { echo "No modpacks saved."; return; }
|
|
|
|
echo "Saved modpacks:" >&2
|
|
|
|
awk -v GREEN="$GREEN" -v RED="$RED" -v NC="$NC" -F, 'NR > 1{
|
|
color = ($2 == "DISABLED") ? RED : GREEN;
|
|
printf "%2s. [%s%s%s] %s\n", $1, color, $2, NC, $3}' "$MODPACKS_DB_FILE"
|
|
}
|
|
|
|
function modpack_create() {
|
|
local modpack_name=""
|
|
|
|
[[ $# -eq 0 ]] && { display_modpack_create_help; exit 0; }
|
|
|
|
# if no mods are installed, exit
|
|
[[ $(wc -l < "$DB_FILE") -le 1 ]] && { echo -e "${RED}Error${NC}: No mods installed." >&2; exit 1; }
|
|
|
|
# use built-in export function
|
|
modpack_name="$1"
|
|
mod_export --modpack "$MODPACKS_FOLDER" "$modpack_name"
|
|
|
|
echo -e "Modpack ${GREEN}created${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" >&2
|
|
|
|
# add entry to database
|
|
next_id=$(awk -F, 'NR > 1 {last_id = $1} END {print last_id + 1}' "$MODPACKS_DB_FILE")
|
|
sed -i "s/ENABLED/DISABLED/" "$MODPACKS_DB_FILE"
|
|
echo "$next_id,ENABLED,$modpack_name" >> "$MODPACKS_DB_FILE"
|
|
}
|
|
|
|
function modpack_switch() {
|
|
local modpack_name=""
|
|
local modpack_index=""
|
|
|
|
[[ $# -eq 0 ]] && { display_modpack_switch_help; exit 0; }
|
|
|
|
# parse arguments
|
|
while [[ $# -gt 0 ]]; do
|
|
case "$1" in
|
|
-i)
|
|
modpack_index="$2"; shift 2
|
|
;;
|
|
--help|-h)
|
|
display_modpack_switch_help; exit 0
|
|
;;
|
|
*)
|
|
modpack_name="$1"; shift 1
|
|
;;
|
|
esac
|
|
done
|
|
|
|
[[ -z "$modpack_name" && -z "$modpack_index" ]] && { echo -e "${RED}Error${NC}: Modpack name or index is required to switch." >&2; exit 1; }
|
|
|
|
# find modpack files
|
|
get_modpack_name_and_index "$modpack_name" "$modpack_index"
|
|
|
|
echo -e "Switching modpacks mods will ${RED}reset${NC} your mods." >&2
|
|
mod_import --modpack "$MODPACKS_FOLDER/$modpack_name.tar.gz"
|
|
|
|
echo -e "Modpack ${GREEN}switched${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" >&2
|
|
|
|
# save status to db
|
|
sed -i "s/ENABLED/DISABLED/" "$MODPACKS_DB_FILE"
|
|
sed -i "/^$modpack_index,/s/DISABLED/ENABLED/" "$MODPACKS_DB_FILE"
|
|
}
|
|
|
|
function modpack_reset() {
|
|
if [[ "$1" == "--help" || "$1" == "-h" ]]; then
|
|
display_modpack_reset_help
|
|
exit 0
|
|
fi
|
|
|
|
local force=false
|
|
|
|
[[ "$1" == "--force" ]] && force=true
|
|
|
|
[[ force == false ]] && read -p "Are you sure you want to reset all installed modpacks? (Y/n): " confirm
|
|
if [[ force == true || "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then
|
|
rm -f "$MODPACKS_FOLDER"/*.tar.gz
|
|
rm -f "$MODPACKS_DB_FILE"
|
|
rmdir "$MODPACKS_FOLDER"
|
|
echo "Modpacks and related database file deleted."
|
|
else
|
|
echo "Reset cancelled." >&2
|
|
exit 1
|
|
fi
|
|
}
|
|
|
|
function modpack_delete() {
|
|
local modpack_name=""
|
|
local modpack_index=""
|
|
|
|
[[ $# -eq 0 ]] && { display_modpack_delete_help; exit 0; }
|
|
|
|
# parse arguments
|
|
while [[ $# -gt 0 ]]; do
|
|
case "$1" in
|
|
-i)
|
|
modpack_index="$2"; shift 2
|
|
;;
|
|
--help|-h)
|
|
display_modpack_delete_help; exit 0
|
|
;;
|
|
*)
|
|
modpack_name="$1"; shift 1
|
|
;;
|
|
esac
|
|
done
|
|
|
|
[[ -z "$modpack_name" && -z "$modpack_index" ]] && { echo -e "${RED}Error${NC}: Modpack name or index is required to delete." >&2; exit 1; }
|
|
|
|
get_modpack_name_and_index "$modpack_name" "$modpack_index"
|
|
|
|
rm -f "$MODPACKS_FOLDER/$modpack_name.tar.gz"
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not delete modpack." >&2; exit 1; }
|
|
echo -e "Modpack ${GREEN}deleted${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" >&2
|
|
|
|
# remove entry from database
|
|
sed -i "/^$modpack_index,/d" "$MODPACKS_DB_FILE"
|
|
}
|
|
|
|
function modpack_overwrite() {
|
|
[[ $# -eq 0 ]] && { display_modpack_overwrite_help; exit 0; }
|
|
|
|
local modpack_name=""
|
|
local modpack_index=""
|
|
|
|
# parse arguments
|
|
while [[ $# -gt 0 ]]; do
|
|
case "$1" in
|
|
-i)
|
|
modpack_index="$2"; shift 2
|
|
;;
|
|
--help|-h)
|
|
display_modpack_save_help; exit 0
|
|
;;
|
|
*)
|
|
modpack_name="$1"; shift 1
|
|
;;
|
|
esac
|
|
done
|
|
|
|
[[ -z "$modpack_name" && -z "$modpack_index" ]] && { echo -e "${RED}Error${NC}: Modpack name or index is required to save." >&2; exit 1; }
|
|
|
|
get_modpack_name_and_index "$modpack_name" "$modpack_index"
|
|
|
|
# if the modpack doesn't exist, exit
|
|
[[ ! -f "$MODPACKS_FOLDER/$modpack_name.tar.gz" ]] && { echo -e "${RED}Error${NC}: Modpack $modpack_name does not exist." >&2; exit 1; }
|
|
|
|
|
|
rm -f "$MODPACKS_FOLDER/$modpack_name.tar.gz"
|
|
|
|
[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not delete modpack." >&2; exit 1; }
|
|
|
|
# use built-in export function
|
|
mod_export --modpack "$MODPACKS_FOLDER" "$modpack_name"
|
|
|
|
echo -e "Modpack ${GREEN}saved${NC}: \$MODPACKS_FOLDER/$modpack_name.tar.gz" >&2
|
|
sed -i "/^$modpack_index,/s/DISABLED/ENABLED/" "$MODPACKS_DB_FILE"
|
|
}
|
|
|
|
function self_update() {
|
|
latest_version=$(curl -sS "$VERSION_URL")
|
|
|
|
if [[ "$latest_version" == "$VERSION" ]]; then
|
|
echo -e "h2mm is already up-to-date." >&2
|
|
exit 0
|
|
fi
|
|
|
|
echo -e "Starting update script..." >&2
|
|
|
|
# Run the installer for the latest version
|
|
bash -c "$(curl -fsSL https://raw.githubusercontent.com/v4n00/h2mm-cli/refs/heads/master/install.sh)"
|
|
}
|
|
|
|
# --- Main ---
|
|
|
|
function main() {
|
|
[[ $# -lt 1 ]] && { display_help; exit 1; }
|
|
|
|
command="$1"
|
|
shift
|
|
initialize_directories
|
|
initialize_modpack_directories
|
|
check_for_updates
|
|
|
|
case "$command" in
|
|
install|i)
|
|
mod_install "$@"
|
|
;;
|
|
list|l)
|
|
mod_list "$@"
|
|
;;
|
|
uninstall|u)
|
|
mod_uninstall "$@"
|
|
;;
|
|
enable|e)
|
|
mod_enable "$@"
|
|
;;
|
|
disable|d)
|
|
mod_disable "$@"
|
|
;;
|
|
export|ex)
|
|
mod_export "$@"
|
|
;;
|
|
import|im)
|
|
mod_import "$@"
|
|
;;
|
|
modpack-list|ml)
|
|
modpack_list "$@"
|
|
;;
|
|
modpack-create|mc)
|
|
modpack_create "$@"
|
|
;;
|
|
modpack-delete|md)
|
|
modpack_delete "$@"
|
|
;;
|
|
modpack-overwrite|mo)
|
|
modpack_overwrite "$@"
|
|
;;
|
|
modpack-switch|ms)
|
|
modpack_switch "$@"
|
|
;;
|
|
modpack-reset|mr)
|
|
modpack_reset "$@"
|
|
;;
|
|
reset|r)
|
|
mod_reset "$@"
|
|
;;
|
|
version|v|-v|--version)
|
|
echo "${VERSION}"
|
|
;;
|
|
update|up)
|
|
self_update
|
|
;;
|
|
help|--help|-h|h)
|
|
display_help
|
|
;;
|
|
*)
|
|
display_help
|
|
;;
|
|
esac
|
|
}
|
|
|
|
main "$@"
|