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h2mm-cli/h2mm
T
2025-03-19 20:20:12 +02:00

1486 lines
45 KiB
Bash
Executable File

#!/usr/bin/env bash
VERSION="0.4.0"
# --- Globals ---
RED='\033[0;31m'
GREEN='\033[0;32m'
ORANGE='\033[0;33m'
NC='\033[0m'
MODS_DIR=""
DB_FILE=""
MODPACKS_FOLDER=""
MODPACKS_DB_FILE=""
H2PATH="${HOME}/.config/h2mm/h2path"
LAST_CHECKED_UPDATE_FILE="${HOME}/.config/h2mm/last_update"
VERSION_URL="https://raw.githubusercontent.com/v4n00/h2mm-cli/refs/heads/master/version"
breaking_changes_patches=(
["2"]='sed -i "s/^\([0-9]\+\),/\1,ENABLED,/" "$1/mods.csv"'
["3"]='sed -i "1 i\\3" "$1/mods.csv"'
["4"]='awk '\''BEGIN {FS=OFS=","} NR==1 {print 4; next} {print NR-1, $2, $3, $4, $5}'\'' "$1/mods.csv" | tee "$1/mods.csv" > /dev/null'
)
# --- Utility Functions ---
function get_version_major() {
echo "$1" | awk -F. '{print $2}'
}
function get_filename_without_path() {
echo "$1" | awk -F/ '{print $NF}'
}
function get_patch_number() {
echo "$1" | grep -oP '(?<=patch_)\d+'
}
function get_basename() {
get_filename_without_path "$1" | sed -E 's/\.+.*//'
}
function get_extension() {
get_filename_without_path "$1" | sed -E 's/.*patch_[0-9]+//'
}
function get_files_by_entry_from_db() {
echo "$1" | cut -d',' -f4- | tr ',' ' ' | head -1
}
function get_name_by_entry_from_db() {
echo "$1" | awk -F, '{print $3}'
}
function disable_all_modpacks() {
sed -i 's/ENABLED/DISABLED/' "$MODPACKS_DB_FILE"
}
function parse_help_no_arguments() {
display_help="$1"
[[ "$2" == "--help" || "$2" == "-h" ]] && { $display_help; exit 0; }
}
function parse_help_has_arguments() {
display_help="$1"
[[ $# -eq 1 || "$2" == "--help" || "$2" == "-h" ]] && { $display_help; exit 0; }
}
function log() {
local type="$1"
shift
case "$type" in
INFO)
[[ "$silent" == "true" ]] && return
echo -e "$*" >&2
;;
ERROR)
echo -e "${RED}[ERROR]${NC} $*" >&2
;;
PROMPT)
echo -ne "$*" >&2
;;
*)
echo -e "$*" >&2
;;
esac
}
# --- Functions ---
function remove_disabled_prefix() {
local disabledFile="$1"
while [[ "$disabledFile" == disabled_* ]]; do
disabledFile=$(echo "$disabledFile" | sed 's/^disabled_//')
done
echo "$disabledFile"
}
function get_mod_name_and_index() {
# if calling install multiple times in the same call of h2mm, the mod_index needs to be reset if it was -1
[[ $mod_index -eq -1 ]] && unset mod_index
if [[ -n "$mod_index" ]]; then # if mod index exists
entry=$(grep "^${mod_index}," "$DB_FILE")
mod_name=$(get_name_by_entry_from_db "$entry")
elif [[ -n "$mod_name" ]]; then # if mod name exists
entry=$(grep -F ",$mod_name," "$DB_FILE")
mod_index=$(echo "$entry" | awk -F, '{print $1}' | head -1)
fi
if [[ -z "$entry" || -z "$mod_index" || -z "$mod_name" ]]; then
if [[ "$1" == "--do-not-exit" ]]; then
mod_index=-1
else
log ERROR "Mod not found."
exit 1
fi
fi
status=$(echo "$entry" | awk -F, '{print $2}')
}
function get_modpack_name_and_index() {
if [[ -n "$modpack_index" ]]; then # if modpack index exists
entry=$(grep "^${modpack_index}," "$MODPACKS_DB_FILE")
modpack_name=$(get_name_by_entry_from_db "$entry")
elif [[ -n "$modpack_name" ]]; then # if modpack name exists
entry=$(grep ",$modpack_name$" "$MODPACKS_DB_FILE")
modpack_index=$(echo "$entry" | awk -F, '{print $1}' | head -1)
fi
if [[ -z "$entry" || -z "$modpack_index" || -z "$modpack_name" ]]; then
log ERROR "Modpack not found."
exit 1
fi
}
function find_game_directory() {
local search_dir="${HOME}"
local target_dir="Steam/steamapps/common/Helldivers\ 2/data"
# check if path is saved
if [[ -f "$H2PATH" ]]; then
saved_dir=$(cat "$H2PATH")
if [[ -d "$saved_dir" ]]; then
echo "$saved_dir"
return
else
log ERROR "Saved game directory is invalid. Proceeding to get a new directory."
fi
fi
# first time setup, or directory is not valid anymore
log INFO "Searching for the Helldivers 2 data directory... (20 seconds timeout)"
game_dir=$(timeout 20 find "$search_dir" -type d -path "*/$target_dir" 2>/dev/null | head -n 1)
if [[ -z "$game_dir" ]]; then
log INFO "Could not find the Helldivers 2 data directory automatically."
log PROMPT "Please enter the path to the Helldivers 2 data directory: "
IFS= read -e game_dir
game_dir="$(realpath "${game_dir/#\~/$HOME}")"
[[ ! -d "$game_dir" ]] && { log ERROR "Provided path is not a valid directory."; exit 1; }
fi
# save path
mkdir -p "$(dirname "$H2PATH")"
echo "$game_dir" > "$H2PATH"
[[ $? -ne 0 ]] && { log ERROR "Could not save game directory."; exit 1; }
log INFO "Game directory ${GREEN}saved${NC}: $game_dir"
# return the directory
echo "$game_dir"
}
function initialize_directories() {
MODS_DIR=$(find_game_directory)
DB_FILE="$MODS_DIR/mods.csv"
if [[ ! -f "$DB_FILE" ]]; then
touch "$DB_FILE"
[[ $? -ne 0 ]] && { log ERROR "Could not create database file."; exit 1; }
echo "$VERSION" | awk -F. '{print $2}' > "$DB_FILE"
log INFO "Database file ${GREEN}created${NC}: $DB_FILE"
fi
}
function initialize_modpack_directories() {
MODPACKS_FOLDER="$MODS_DIR/modpacks"
MODPACKS_DB_FILE="$MODPACKS_FOLDER/modpacks.csv"
if [[ ! -d "$MODPACKS_FOLDER" || ! -f "$MODPACKS_DB_FILE" ]]; then
mkdir -p "$MODPACKS_FOLDER" && touch "$MODPACKS_DB_FILE"
[[ $? -ne 0 ]] && { log ERROR "Could not create modpacks folder/file."; exit 1; }
echo "$VERSION" | awk -F. '{print $2}' > "$MODPACKS_DB_FILE"
log INFO "Modpacks folder and file ${GREEN}created${NC}: $MODPACKS_FOLDER"
fi
}
# --- Help Functions ---
function display_help_main() {
cat << EOF
Helldivers 2 Mod Manager v${VERSION}
Usage: h2mm [OPTION] COMMAND
Commands:
i, install Install a mod by the file provided (directory, zip, patch).
u, uninstall Uninstall a mod.
l, list List all installed mods.
e, enable Enable a mod.
d, disable Disable a mod.
ex, export Export installed mods to a zip file.
im, import Import mods from a zip file.
o, order Change load order of a mod.
mc, modpack-create Create a modpack from the currently installed mods.
ms, modpack-switch Switch to a modpack.
ml, modpack-list List all installed modpacks.
mc, modpack-delete Delete a modpack.
mo, modpack-overwrite Overwrite a modpack.
mr, modpack-reset Reset all installed modpacks.
up, update Update h2mm to the latest version.
r, reset Reset all installed mods.
help Display this help message.
For more information on usage, use h2mm <COMMAND> --help.
Usage:
h2mm install /path/to/mod.zip
h2mm uninstall -n "Example mod"
h2mm list
EOF
}
function display_help_install() {
cat << EOF
Usage: h2mm install [OPTIONS] <MOD_FILES|MOD_DIRECTORIES|MOD_ZIPS>
Install a mod with any combination of mod files, directories, and zip files.
Options:
-n "MOD_NAME" Name of the mod.
MOD_ZIPS Zip file(s) containing mod files.
MOD_FILES Mod file(s), accepts wildcards.
MOD_DIRECTORIES Directory/directories containing mod files.
Example:
h2mm install /path/to/mod.zip
h2mm install /path/to/mod/files
h2mm install /path/to/mod.zip /path/to/mod2.zip /path/to/mod/files
h2mm install mod.patch_0 mod.patch_0.stream -n "Example mod"
EOF
}
function display_help_uninstall() {
cat << EOF
Usage: h2mm uninstall [OPTIONS] <"MOD_NAME"|MOD_INDEX>
Uninstall a mod by name or index.
Options:
-n "MOD_NAME" Name of the mod to uninstall.
-i MOD_INDEX Index of the mod to uninstall.
Usage:
h2mm uninstall -n "Example mod"
h2mm uninstall -i 3
EOF
}
function display_help_enable() {
cat << EOF
Usage: h2mm enable [OPTIONS] <"MOD_NAME"|MOD_INDEX>
Enable a mod by name or index.
Options:
-n "MOD_NAME" Name of the mod to enable.
-i MOD_INDEX Index of the mod to enable.
Usage:
h2mm enable -n "Example mod"
h2mm enable -i 3
EOF
}
function display_help_disable() {
cat << EOF
Usage: h2mm disable [OPTIONS] <"MOD_NAME"|MOD_INDEX>
Disable a mod by name or index.
Options:
-n "MOD_NAME" Name of the mod to disable.
-i MOD_INDEX Index of the mod to disable.
Usage:
h2mm disable -n "Example mod"
h2mm disable -i 3
EOF
}
function display_help_list() {
cat << EOF
Usage: h2mm list
Database of mods is stored in Steam/steamapps/common/Helldivers\ 2/data/mods.csv
You can rename, delete, or edit this file to manage mods manually.
Options:
-v Verbose mode.
EOF
}
function display_help_reset() {
cat << EOF
Usage: h2mm reset
Reset all installed mods.
Deletes all installed mods/modpacks and the database file.
Database of mods is stored in Steam/steamapps/common/Helldivers 2/data/mods.csv, along with the mods.
EOF
}
function display_help_export() {
cat << EOF
Usage: h2mm export
Export installed mods, modpacks and database to a zip file (in h2mm format - archive with csv) in the current working directory.
EOF
}
function display_help_import() {
cat << EOF
Usage: h2mm import <ARCHIVE_FILE>
Import mods, modpacks and database from an archive file (coming from h2mm).
EOF
}
function display_help_order() {
cat << EOF
Usage: h2mm order [OPTIONS] <"MOD_NAME"|MOD_INDEX> <NEW_INDEX>
Change order of a mod by name or index.
Options:
-i index Index of the mod to order.
-n "MOD_NAME" Name of the mod to order.
Usage:
h2mm order -n "Example mod" 6
h2mm order -i 3 6
EOF
}
function display_help_modpack_list() {
cat << EOF
Usage: h2mm modpack-list
List all installed modpacks.
Database of modpacks is stored in Steam/steamapps/common/Helldivers\ 2/data/modpacks/modpacks.csv
You can rename, delete, or edit this file to manage modpacks manually.
EOF
}
function display_help_modpack_create() {
cat << EOF
Usage: h2mm modpack-create -n "MODPACK_NAME"
Create a modpack from a range of mods specified after command is called.
EOF
}
function display_help_modpack_switch() {
cat << EOF
Usage: h2mm modpack-switch [OPTIONS] <"MODPACK_NAME"|MODPACK_INDEX>
Switch to a modpack by name or index.
Options:
-n "MODPACK_NAME" Name of the modpack to switch to.
-i index Index of the modpack to switch to.
EOF
}
function display_help_modpack_reset() {
cat << EOF
Usage: h2mm modpack-reset
Reset all installed modpacks.
Deletes all installed modpacks and the database file.
Database of modpacks is stored in Steam/steamapps/common/Helldivers\ 2/data/modpacks/modpacks.csv, along with the modpacks.
EOF
}
function display_help_modpack_delete() {
cat << EOF
Usage: h2mm modpack-delete [OPTIONS] <"MODPACK_NAME"|MODPACK_INDEX>
Delete a modpack by name or index.
Options:
-n "MODPACK_NAME" Name of the modpack to delete.
-i index Index of the modpack to delete.
EOF
}
function display_help_modpack_overwrite() {
cat << EOF
Usage: h2mm modpack-overwrite [OPTIONS] <"MODPACK_NAME"|MODPACK_INDEX>
Overwrite a modpack (the mods that it uses) by name or index.
Options:
-n "MODPACK_NAME" Name of the modpack to overwrite.
-i index Index of the modpack to overwrite.
EOF
}
# --- Main Functions ---
# Check for updates
function check_for_updates() {
if [[ -f "$LAST_CHECKED_UPDATE_FILE" ]]; then
last_update=$(cat "$LAST_CHECKED_UPDATE_FILE")
if [[ "$(date +%s)" -lt $(("$(date +%s -d "$last_update")" + 3600)) ]]; then
return
fi
else
echo "$(date +%Y-%m-%dT%H:%M:%S)" > "$LAST_CHECKED_UPDATE_FILE"
exit 0
fi
latest_version=$(curl -sS "$VERSION_URL")
if [[ $? -ne 0 ]]; then
log ERROR "Could not check for updates."
return
fi
if [[ "$latest_version" != "$VERSION" ]]; then
log INFO "A new version of h2mm is available: $VERSION -> $latest_version"
log INFO "Run \"h2mm update\" to update."
fi
echo "$(date +%Y-%m-%dT%H:%M:%S)" > "$LAST_CHECKED_UPDATE_FILE"
}
# Upgrade/downgrade logic
function downgrade_mods() {
local files="$1"
declare -A downgrades_versions
declare -A downgrades_to_apply
for file in $files; do
# save the basename for the files that were deleted into a hash table, so we can downgrade mods with greater version number
# also depending on how many patches the mod has, we need to downgrade with more versions
current_version=$(get_patch_number "$file")
base_name=$(get_basename "$file")
downgrades_versions["$base_name"]=$current_version
# count how many unique patches the mod has
[[ -z "${downgrades_to_apply["$base_name"]+unset}" ]] && downgrades_to_apply["$base_name"]=$(echo $files | tr ' ' '\n' | grep "$base_name" | sed -E "s/(.*_[0-9]+).*/\1/" | sort -u | wc -l)
done
# downgrade any necessary mods - it takes ~20 minutes to re-understand this code so I'm writing a comment here
# for each base name, find all files that have the same base name, and are greater than the current version, and downgrade them
# the downgrades_versions hash table stores the current version, so we can compare it with the version of the files
# the downgrades_to_apply hash table stores the number of patches the mod has, so we can downgrade with more versions
# for example, if we have:
# mod 1: AAA.patch_0 AAA.patch_0.stream AAA.patch_1 AAA.patch_1.stream
# mod 2: AAA.patch_2 AAA.patch_2.stream AAA.patch_3 AAA.patch_3.stream
# mod 3: AAA.patch_4 AAA.patch_4.stream AAA.patch_5 AAA.patch_5.stream
# if we remove mod with index 2, we need to downgrade mod with index 3 (which has patch version 4 and 5 > 3 (biggest last patch removed)) by 2 versions,
# the number 2 we get by counting the number of unique base names (without extensions like .stream, but with the .patch_[0-9]) in the files
for base_name in "${!downgrades_to_apply[@]}"; do
# find all files that have the same base name, and are greater than the current version, and downgrade them
IFS=$'\n' mods_to_downgrade=($(ls "$MODS_DIR/$base_name"*.patch_* 2>/dev/null | sort -V)); unset IFS
for mod in "${mods_to_downgrade[@]}"; do
mod=$(get_filename_without_path "$mod")
patch_version=$(get_patch_number "$mod")
if [[ $patch_version -gt ${downgrades_versions[$base_name]} ]]; then
new_version=$((patch_version - downgrades_to_apply["$base_name"]))
extension=$(get_extension "$mod")
new_patch="${base_name}.patch_${new_version}${extension}"
mv "$MODS_DIR/$mod" "$MODS_DIR/$new_patch"
[[ $? -ne 0 ]] && { log ERROR "Could not downgrade mod file $mod."; exit 1; }
log INFO "Downgraded ${ORANGE}$mod${NC} to ${GREEN}\$MODS_DIR/$new_patch${NC}."
# save changes in database as well
sed -i "s/\(\b$mod\b\)/$new_patch/" "$DB_FILE"
fi
done
done
}
function upgrade_mods() {
local files="$1"
declare -A upgrade_versions
declare -A upgrades_to_apply
# opposite of downgrade_mods
for file in $files; do
# remove disabled_ prefix if it exists
file=$(remove_disabled_prefix "$file")
current_version=$(get_patch_number "$file")
base_name=$(get_basename "$file")
# basically save the lowest number, by limiting the setting of the key to the first time we see it
[[ -z "${upgrade_versions["$base_name"]+unset}" ]] && upgrade_versions["$base_name"]=$current_version
[[ -z "${upgrades_to_apply["$base_name"]+unset}" ]] && upgrades_to_apply["$base_name"]=$(echo $files | tr ' ' '\n' | grep "$base_name" | sed -E "s/(.*_[0-9]+).*/\1/" | sort -u | wc -l)
done
for base_name in "${!upgrades_to_apply[@]}"; do
IFS=$'\n' mods_to_upgrade=($(ls "$MODS_DIR/$base_name"*.patch_* 2>/dev/null | sort -rV)); unset IFS
for mod in "${mods_to_upgrade[@]}"; do
mod=$(get_filename_without_path "$mod")
patch_version=$(get_patch_number "$mod")
if [[ $patch_version -ge ${upgrade_versions[$base_name]} ]]; then
new_version=$((patch_version + upgrades_to_apply["$base_name"]))
extension=$(get_extension "$mod")
new_patch="${base_name}.patch_${new_version}${extension}"
mv "$MODS_DIR/$mod" "$MODS_DIR/$new_patch"
[[ $? -ne 0 ]] && { log ERROR "Could not upgrade mod file $mod."; exit 1; }
log INFO "Upgraded ${ORANGE}$mod${NC} to ${GREEN}\$MODS_DIR/$new_patch${NC}."
sed -i "s/\(\b$mod\b\)/$new_patch/" "$DB_FILE"
fi
done
done
}
# Mod management
function mod_disable() {
parse_help_has_arguments display_help_disable "$@"
local mod_name=""
local mod_index=""
# parse arguments
while [[ $# -gt 0 ]]; do
case "$1" in
"-i")
[[ -z "$2" || ! "$2" =~ ^[0-9]+$ ]] && { log ERROR "Invalid mod index."; exit 1; }
mod_index="$2"; shift 2
;;
"-n")
[[ -z "$2" ]] && { log ERROR "Mod name is required."; exit 1; }
mod_name="$2"; shift 2
;;
*)
$display_help; exit 0
;;
esac
done
if [[ -z "$mod_name" && -z "$mod_index" ]]; then
log ERROR "Mod name or index is required to disable."
exit 1
fi
# find mod files
get_mod_name_and_index
if [[ "$status" == "DISABLED" ]]; then
log ERROR "Mod $mod_name is already disabled."
exit 1
fi
# disable each mod file by adding disabled_ to the start of the filename
current_mod_files=$(get_files_by_entry_from_db "$entry")
for file in $current_mod_files; do
[[ ! -f "$MODS_DIR/$file" ]] && { log ERROR "Mod file $file does not exist."; exit 1; }
disabled_file="disabled_$file"
while [[ -f "$MODS_DIR/$disabled_file" ]]; do
disabled_file="disabled_$disabled_file"
done
mv "$MODS_DIR/$file" "$MODS_DIR/$disabled_file"
[[ $? -ne 0 ]] && { log ERROR "Could not disable mod file $file."; exit 1; }
log INFO "Disabled ${ORANGE}$file${NC} (changed to ${GREEN}\$MODS_DIR/$disabled_file${NC})."
# save change to db
sed -i "/^$mod_index,/ s/\(\b$file\b\)/$disabled_file/" "$DB_FILE"
done
# downgrade mods with greater version number
downgrade_mods "$current_mod_files"
# update the database
sed -i "/^$mod_index,/s/ENABLED/DISABLED/" "$DB_FILE"
[[ $? -ne 0 ]] && { log ERROR "Could not disable mod."; exit 1; }
log INFO "Mod ${GREEN}successfully${NC} disabled: $mod_name."
disable_all_modpacks
}
function mod_enable() {
parse_help_has_arguments display_help_enable "$@"
local mod_name=""
local mod_index=""
# parse arguments
while [[ $# -gt 0 ]]; do
case "$1" in
"-i")
[[ -z "$2" || ! "$2" =~ ^[0-9]+$ ]] && { log ERROR "Invalid mod index."; exit 1; }
mod_index="$2"; shift 2
;;
"-n")
[[ -z "$2" ]] && { log ERROR "Mod name is required."; exit 1; }
mod_name="$2"; shift 2
;;
*)
$display_help; exit 0
;;
esac
done
[[ -z "$mod_name" && -z "$mod_index" ]] && { log ERROR "Mod name or index is required to enable."; exit 1; }
# find mod files
get_mod_name_and_index
[[ "$status" == "ENABLED" ]] && { log ERROR "Mod $mod_name is already enabled."; exit 1; }
current_mod_files=$(get_files_by_entry_from_db "$entry")
# upgrade mods with lower version number
upgrade_mods "$current_mod_files"
# enable each mod file by removing disabled_ from the start of the filename
for file in $current_mod_files; do
enabled_file=$(remove_disabled_prefix "$file")
# check if the files exists
[[ -f "$MODS_DIR/$file" ]] || { log ERROR "Mod file $file does not exist."; exit 1; }
mv "$MODS_DIR/$file" "$MODS_DIR/$enabled_file"
# check if the file was moved successfully
[[ $? -ne 0 ]] && { log ERROR "Could not enable mod file $file."; exit 1; }
log INFO "Enabled ${ORANGE}$file${NC} (changed to ${GREEN}\$MODS_DIR/$enabled_file${NC})."
# save change to db
sed -i "/^$mod_index,/ s/\(\b$file\b\)/$enabled_file/" "$DB_FILE"
done
# update the database
sed -i "/^$mod_index,/s/DISABLED/ENABLED/" "$DB_FILE"
[[ $? -ne 0 ]] && { log ERROR "Could not enable mod."; exit 1; }
log INFO "Mod ${GREEN}successfully${NC} enabled: $mod_name."
disable_all_modpacks
}
function mod_reset() {
parse_help_no_arguments display_help_reset "$@"
local no_path_reset=false; [[ "$1" == "--no-path-reset" ]] && no_path_reset=true
log PROMPT "Are you sure you want to ${RED}reset${NC} all installed mods? (Y/n): "
read confirm
if [[ "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then
rm -f "$MODS_DIR"/*.patch_*
rm -f "$DB_FILE"
[[ $no_path_reset == false ]] && rm -f "$H2PATH"
log INFO "Mods ${GREEN}successfully${NC} reset."
else
log INFO "Reset cancelled."
exit 0
fi
}
function mod_install() {
parse_help_has_arguments display_help_install "$@"
local mod_name=""
local mod_dir=()
local mod_files=()
local mod_zip=()
# parse arguments
while [[ $# -gt 0 ]]; do
case "$1" in
"-n")
[[ -z "$2" ]] && { log ERROR "Mod name is required."; exit 1; }
mod_name="$2"; shift 2
;;
*)
if [[ -f "$1" && "$1" == *.zip ]]; then
mod_zip+=("$1")
elif [[ -d "$1" ]]; then
mod_dir+=("$1")
else
mod_files+=("$1")
fi
shift
;;
esac
done
# edge case when there is a combination of mod zips and directories, call function for all zips and dirs
if [[ ${mod_zip} && ${mod_dir} ]]; then
mod_install "${mod_zip[@]}"
mod_install "${mod_dir[@]}"
# reset arrays
mod_zip=()
mod_dir=()
# if there are no more arguments, exit
[[ ${#mod_files[@]} -eq 0 ]] && exit 0
fi
# if there's more than 1 zip, call recursively
while [[ ${#mod_zip[@]} -gt 1 ]]; do
mod_install "${mod_zip[0]}"
mod_zip=("${mod_zip[@]:1}")
done
# if zip, extract the zip file and pass it to mod dirs
if [[ -n "$mod_zip" ]]; then
command -v unzip &> /dev/null || { log ERROR "unzip package is not installed."; exit 1; }
[[ ! -f "$mod_zip" ]] && { log ERROR "Zip file $mod_zip does not exist."; exit 1; }
# if the name is not specified, use the name of the directory, last sed for making nexusmods names not have numbers
if [[ -z "$mod_name" ]]; then
mod_name=$(basename "$mod_zip" | sed -E 's/\.zip//' | awk -F/ '{print $NF}' | sed -E 's/-[0-9]+-.*//')
fi
# mod_dir as a temporary directory
mod_dir+=$(mktemp -d)
unzip -qq "$mod_zip" -d "$mod_dir"
fi
# if there's more than 1 directory, call recursively
while [[ ${#mod_dir[@]} -gt 1 ]]; do
mod_install "${mod_dir[0]}"
mod_dir=("${mod_dir[@]:1}")
done
# directory containing mod files
if [[ -n "$mod_dir" ]]; then
# verify directory exists
[[ ! -d "$mod_dir" ]] && { log ERROR "Directory $mod_dir does not exist."; exit 1; }
# read every file from the directory
readarray -d '' mod_files < <(find "$mod_dir" -type f -name "*.patch_*" -print0)
# if the name is not specified, use the name of the directory, last sed for making nexusmods names not have numbers
if [[ -z "$mod_name" ]]; then
mod_name=$(echo "$mod_dir" | sed 's:/*$::' | awk -F/ '{print $NF}' | sed -E 's/-[0-9]+-.*//')
fi
# check for mod variants and handle
# if the mod directory contains more than 1 directory, it means there are multiple variants for the mod
# prompt the user to choose which variant to install, or install multiple
readarray -d '' all_dirs < <(find "$mod_dir" -mindepth 1 -type d -print0)
# filter so that we only have dirs that have *.patch_* files inside them
filtered_dirs=()
for dir in "${all_dirs[@]}"; do
if find "$dir" -maxdepth 1 -type f -name "*.patch_*" -print -quit | grep -q .; then
filtered_dirs+=("$dir")
fi
done
if [[ ${#filtered_dirs[@]} -gt 1 ]]; then
log INFO "Multiple mod variants found for mod ${mod_name}."
for i in "${!filtered_dirs[@]}"; do
log INFO "$((i + 1)). $(basename "${filtered_dirs[$i]}")"
done
# prompt user to choose
log PROMPT "Enter the number of the variant(s) to install (separated by space) or press Enter to install all: "
read -a variant_indices
if [[ -n "${variant_indices[0]}" ]]; then
# clear mod_files
mod_files=()
# get the files from the chosen variant
for index in "${variant_indices[@]}"; do
[[ ! "$index" =~ ^[0-9]+$ ]] && { log ERROR "Invalid variant index."; exit 1; }
[[ $index -lt 1 || $index -gt ${#filtered_dirs[@]} ]] && { log ERROR "Variant index out of range."; exit 1; }
readarray -d '' variant_files < <(find "${filtered_dirs[$((index - 1))]}" -type f -name "*.patch_*" -print0)
# update mod_name to contain the variant name
mod_name="${mod_name} [$(basename "${filtered_dirs[$((index - 1))]}")]"
# add the files to the mod_files array
mod_files+=("${variant_files[@]}")
done
fi
fi
fi
# verify minimum information required
[[ -z "$mod_name" || ${#mod_files[@]} -eq 0 ]] && { log ERROR "Mod name and files are required."; exit 1; }
# verify duplicate mod names
get_mod_name_and_index --do-not-exit
[[ $mod_index -ne -1 ]] && { log ERROR "The mod '$mod_name' is already installed."; exit 1; }
# verify mod files exist
for file in "${mod_files[@]}"; do
[[ ! -f "$file" ]] && { log ERROR "Mod file $file does not exist."; exit 1; }
done
# store the target files so we can put them in the database later
target_files=()
# sort the mod files because with the below logic, the .stream and .gpu_resources files need to come after their respective patch files
IFS=$'\n' mod_files=($(printf "%s\n" "${mod_files[@]}" | sort -t. -k1,1 -k2,2n)); unset IFS
for file in "${mod_files[@]}"; do
base_name=$(get_basename "$file")
extension=$(get_extension "$file")
# count already installed patches
count=$(ls "$MODS_DIR/${base_name}.patch_"* 2>/dev/null | grep -E '([0-9]+$)' 2>/dev/null | wc -l)
# if the file has an extension, look for the last patch number and subtract 1, otherwise, the count will be wrong
target_file="${base_name}.patch_"
if [[ -n "$extension" ]]; then
target_file="${target_file}$(($count - 1))${extension}"
else
target_file="${target_file}${count}"
fi
target_files+=($target_file)
cp "$file" "$MODS_DIR/$target_file"
# verify installation worked
[[ $? -ne 0 ]] && { log ERROR "Could not install mod file $file."; exit 1; }
log INFO "Mod file ${ORANGE}$file${NC} installed at ${GREEN}\$MODS_DIR/$target_file${NC}."
done
# add entry to database
next_id=$(awk -F, 'NR > 1 {last_id = $1} END {print last_id + 1}' "$DB_FILE")
echo "$next_id,ENABLED,$mod_name,${target_files[*]}" >> "$DB_FILE"
log INFO "Mod ${GREEN}successfully${NC} installed: $mod_name."
# disable any modpack
disable_all_modpacks
}
function mod_uninstall() {
parse_help_has_arguments display_help_uninstall "$@"
local mod_name=""
local mod_index=""
# parse arguments
while [[ $# -gt 0 ]]; do
case "$1" in
"-i")
[[ -z "$2" || ! "$2" =~ ^[0-9]+$ ]] && { log ERROR "Invalid mod index."; exit 1; }
mod_index="$2"; shift 2
;;
"-n")
[[ -z "$2" ]] && { log ERROR "Mod name is required."; exit 1; }
mod_name="$2"; shift 2
;;
*)
$display_help; exit 0
;;
esac
done
[[ -z "$mod_name" && -z "$mod_index" ]] && { log ERROR "Mod name or index is required to uninstall."; exit 1; }
# find mod files
get_mod_name_and_index
# delete mod files
current_mod_files=$(get_files_by_entry_from_db "$entry")
for file in $current_mod_files; do
[[ ! -f "$MODS_DIR/$file" ]] && { log ERROR "Mod file $file does not exist."; exit 1; }
log INFO "Removing ${ORANGE}\$MODS_DIR/$file${NC}."
rm "$MODS_DIR/$file"
[[ $? -ne 0 ]] && { log ERROR "Could not remove mod file $file."; exit 1; }
done
# downgrade mods with greater version number, only if the mod is enabled
[[ "$status" == "ENABLED" ]] && downgrade_mods "$current_mod_files"
# remove entry from database
sed -i "/^$mod_index,/d" "$DB_FILE"
# reindex the database
mods_to_reindex=($(awk -F, -v idx=$mod_index 'NR > 1 && $1 > idx {print $1}' "$DB_FILE"))
for idx in "${mods_to_reindex[@]}"; do
sed -i "s/^$idx,/$(($idx - 1)),/" "$DB_FILE"
done
log INFO "Mod ${GREEN}successfully${NC} uninstalled: $mod_name."
# disable any modpack
disable_all_modpacks
}
function mod_list() {
parse_help_no_arguments display_help_list "$@"
local verbose=false
# parse arguments
[[ "$1" == "--verbose" || "$1" == "-v" ]] && verbose=true
# quit if no mods are installed
[[ $(wc -l < "$DB_FILE") -le 1 ]] && { log INFO "No mods installed."; exit 0; }
log INFO "Installed mods:"
awk -v GREEN="$GREEN" -v RED="$RED" -v NC="$NC" -v verbose="$verbose" -F, 'NR > 1 {
color = ($2 == "DISABLED") ? RED : GREEN;
if (verbose == "false") {
$4 = "";
} else {
gsub(/ /,"\n -> ", $4);
$4 = "\n -> " $4;
}
printf "%2s. [%s%s%s] %s %s\n", $1, color, $2, NC, $3, $4
}' "$DB_FILE"
}
function mod_export() {
parse_help_no_arguments display_help_export "$@"
local save_dir=$(pwd)
local archive_name="Helldivers_2_Mods_$(date +%Y-%m-%d_%H-%M-%S)"
local modpack_export=false
local force=false
if [[ "$1" == "--modpack" ]]; then
modpack_export=true
save_dir="$2"
archive_name="$3"
fi
[[ $(wc -l < "$DB_FILE") -le 1 ]] && { log ERROR "No mods installed."; exit 1; }
if [[ $modpack_export == false ]]; then
log PROMPT "Archive file will be saved to ${save_dir}/${archive_name}. Make? (Y/n): "
read -r confirm
fi
if [[ $modpack_export == true || "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then
# create a temporary directory to store the mods
OUT_DIR=$(mktemp -d)
MODS_EXPORT_DIR="$OUT_DIR/Helldivers 2 Mods"
mkdir -p "$MODS_EXPORT_DIR"
cp "$DB_FILE" "$MODS_EXPORT_DIR"
# copy modpacks if modpack_export is false
if [[ $modpack_export == false ]]; then
mkdir -p "$MODS_EXPORT_DIR/modpacks"
cp "$MODPACKS_FOLDER"/* "$MODS_EXPORT_DIR/modpacks"
fi
[[ $? -ne 0 ]] && { log ERROR "Could not copy mods to target directory."; exit 1; }
# copy all mod files to the export directory
for file in $(ls "$MODS_DIR/" 2>/dev/null | grep -E 'patch_.*'); do
cp "$MODS_DIR/$file" "$MODS_EXPORT_DIR"
done
[[ $? -ne 0 ]] && { log ERROR "Could not export mods. Possibly because no mods are present."; exit 1; }
# zip up the mods with the current date and time in the name
[[ -f "$save_dir/${archive_name}.tar.gz" ]] && { log ERROR "File $save_dir/${archive_name}.tar.gz already exists."; exit 1; }
tar -czf "$save_dir/${archive_name}.tar.gz" -C "$OUT_DIR" "Helldivers 2 Mods"
[[ $? -ne 0 ]] && { log ERROR "Failed to export mods."; exit 1; }
[[ "$modpack_export" == false ]] && log INFO "Mods ${GREEN}successfully${NC} exported."
fi
}
function mod_import() {
parse_help_has_arguments display_help_import "$@"
local modpack=false; [[ "$1" == "--modpack" ]] && { modpack=true; shift 1; }
# check if the file exists
[[ ! -f "$1" ]] && { log ERROR "File $1 does not exist."; exit 1; }
# reset mods before importing
[[ $modpack == false ]] && log INFO "Importing mods will ${RED}reset${NC} your mods."
mod_reset --no-path-reset
# extract in temp directory
OUT_DIR=$(mktemp -d)
tar -xzf "$1" -C "$OUT_DIR"
[[ $? -ne 0 ]] && { log ERROR "Could not import mods. Possibly because the archive is invalid."; exit 1; }
# get the mods directory
MODS_EXPORT_DIR="$OUT_DIR/Helldivers 2 Mods"
[[ ! -d "$MODS_EXPORT_DIR" ]] && { log ERROR "Could not import mods. Possibly because the archive is invalid."; exit 1; }
# fix breaking changes if the version number (from the first line) is different
db_version=$(head -n 1 "$MODS_EXPORT_DIR/mods.csv")
current_version=$(echo "$VERSION" | awk -F. '{print $2}')
[[ -z "$db_version" || ! "$db_version" =~ ^[0-9]+$ ]] && { log ERROR "Invalid version number inside mods.csv from imported archive."; exit 1; }
if [[ "$db_version" != "$current_version" ]]; then
log INFO "Import detected version 0.$db_version.x, current version is 0.$current_version.x."
# iterate from installed major number to latest major number
for ((i = db_version + 1; i <= current_version; i++)); do
if [[ -n "${breaking_changes_patches[$i]}" ]]; then
# apply breaking changes patch
eval $(echo "${breaking_changes_patches[$i]}" | sed "s:\$1:$MODS_EXPORT_DIR:g")
else
log INFO "No breaking changes for version $i."
continue
fi
if [[ $? -ne 0 ]]; then
log ERROR "Failed to apply breaking changes patch for version $i. Do you want to continue? (Y/n): "
read -er response
[[ "$response" != "y" && "$response" != "Y" && -n "$response" ]] && { log INFO "Exiting." ; exit 1; }
else
log INFO "Version upgrade fix ${GREEN}successfully${NC} applied for version $i."
fi
done
fi
# copy everything in
cp -r "$MODS_EXPORT_DIR"/* "$MODS_DIR"
[[ $? -ne 0 ]] && { log ERROR "Failed to import mods."; exit 1; }
log INFO "Mods ${GREEN}successfully${NC} imported."
}
function mod_order {
parse_help_has_arguments display_help_order "$@"
local mod_name=""
local mod_index=""
local new_index=""
# parse arguments
while [[ $# -gt 0 ]]; do
case "$1" in
"-i")
[[ -z "$2" || ! "$2" =~ ^[0-9]+$ ]] && { log ERROR "Invalid mod index."; exit 1; }
mod_index="$2"; shift 2
;;
"-n")
[[ -z "$2" ]] && { log ERROR "Mod name is required."; exit 1; }
mod_name="$2"; shift 2
;;
*)
new_index="$1"; shift 1
;;
esac
done
[[ -z "$mod_name" && -z "$mod_index" ]] && { log ERROR "Mod name or index is required to change order."; exit 1; }
# find mod files
get_mod_name_and_index
# get the number of mods
mod_count=$(($(cat "$DB_FILE" | wc -l) - 1))
# check if the mod is already at the desired index and if new index is valid
[[ "$mod_index" == "$new_index" ]] && { log ERROR "Mod $mod_name is already at index $new_index."; exit 1; }
[[ $new_index -lt 1 ]] && { log ERROR "Index can not be less than 1."; exit 1; }
[[ $new_index -gt $mod_count ]] && { log ERROR "Index can not be more than mod count (${mod_count})."; exit 1; }
# assert ascending or descending order
ascending_order=true
[[ $mod_index -gt $new_index ]] && ascending_order=false
# get entries between the indexes
if [[ $ascending_order == true ]]; then
entries=$(awk -v mod_index="$mod_index" -v new_index="$new_index" -F, 'NR > 1 && $1 > mod_index && $1 <= new_index {print $0}' "$DB_FILE")
else
entries=$(awk -v mod_index="$mod_index" -v new_index="$new_index" -F, 'NR > 1 && $1 < mod_index && $1 >= new_index {print $0}' "$DB_FILE")
fi
# get files for the current mod
IFS= current_mod_files=$(get_files_by_entry_from_db "$entry"); unset IFS
# step 1 - count how many replaces need to be done in hash table
declare -A replace_count
for file in $current_mod_files; do
extension=$(get_extension "$file")
base_name=$(get_basename "$file")
# if the file has no extension, add the basename to the hash table or increment the count
if [[ -z "$extension" ]]; then
replace_count["$base_name"]=$(( ${replace_count["$base_name"]:-0} + 1 ))
fi
done
# step 2.1 - iterate over the basenames, find and store the files with the same basenames as the ones we want to upgrade/downgrade
declare -A files_to_replace
for base_name in "${!replace_count[@]}"; do
IFS= files_to_replace["$base_name"]=$(echo "$entries" | awk -F, '{print $4}' | grep -o "$base_name\.patch_[^ ]*"); unset IFS
done
# step 2.2 - reverse sort the files_to_replace if we are in descending order
[[ $ascending_order == false ]] && for base_name in "${!files_to_replace[@]}"; do
files_to_replace["$base_name"]=$(echo "${files_to_replace["$base_name"]}" | sort -rV)
done
# move current mod files to "t_$file" so we can move the new files to the correct index
for file in $current_mod_files; do
mv "$MODS_DIR/$file" "$MODS_DIR/t_$file"
[[ $? -ne 0 ]] && { log ERROR "Could not move mod file $file."; exit 1; }
done
# step 3 - for every basename in files_to_replace, add replace_count to each file's patch number and move
for base_name in "${!files_to_replace[@]}"; do
files=$(echo "${files_to_replace["$base_name"]}" | tr ' ' '\n')
for file in $files; do
base_name=$(get_basename "$file")
patch_number=$(get_patch_number "$file")
extension=$(get_extension "$file")
# if ascending order, subtract replace_count to the patch number, otherwise add
operation="-"; [[ $ascending_order == false ]] && operation="+"
new_file="${base_name}.patch_$(($patch_number $operation ${replace_count["$base_name"]}))${extension}"
mv "$MODS_DIR/$file" "$MODS_DIR/$new_file"
[[ $? -ne 0 ]] && { log ERROR "Could not move mod file $file."; exit 1; }
log INFO "Reindexing ${ORANGE}$file${NC} to ${GREEN}$new_file${NC}."
# update db
sed -i "s/\(\b$file\b\)/$new_file/" "$DB_FILE"
done
done
# step 4 - for every file in current_mod_files, subtract the basename's array size of files_to_replace from the patch number
for file in $current_mod_files; do
base_name=$(get_basename "$file")
patch_number=$(get_patch_number "$file")
extension=$(get_extension "$file")
# get size of only files without an extension
size=$(echo "${files_to_replace["$base_name"]}" | grep -E "${base_name}.patch_[0-9]+$" | tr ' ' '\n' | wc -l)
# in case size is 0, move t_file back to file later
new_file=${file}
if [[ $size -gt 0 ]]; then
# if ascending order, add size from the patch number, otherwise subtract
operation="+"; [[ $ascending_order == false ]] && operation="-"
new_file="${base_name}.patch_$(($patch_number $operation $size))${extension}"
log INFO "Reindexing ${ORANGE}$file${NC} to ${GREEN}$new_file${NC}."
# dont forget current mod files are prefixed with t_
mv "$MODS_DIR/t_$file" "$MODS_DIR/t_$new_file"
[[ $? -ne 0 ]] && { log ERROR "Could not move mod file $file."; exit 1; }
# update file names
entry=$(echo "$entry" | sed "s/\(\b$file\b\)/$new_file/")
fi
# move back temp file
mv "$MODS_DIR/t_$new_file" "$MODS_DIR/$new_file"
# update index (will be replaced in db later)
entry=$(echo "$entry" | sed "s/^$mod_index,/$new_index,/")
done
# step 5.1 - change current mod to t_index so we can move the other indexes
sed -i "s/^$mod_index,/t_$mod_index,/" "$DB_FILE"
# step 5.2 - reindex the rest of the mods
idxs=$(echo "$entries" | awk -F, '{print $1}' | tr ' ' '\n')
# step 5.3 - reverse sort the idxs if we are in descending order
[[ $ascending_order == false ]] && idxs=$(echo "$idxs" | sort -r)
for idx in $idxs; do
# if ascending order, subtract 1 from the index, otherwise add 1
operation="-"; [[ $ascending_order == false ]] && operation="+"
sed -i "s/^$idx,/$(($idx $operation 1)),/" "$DB_FILE"
done
# step 6 - move the entry to the new index
sed -i "/^t_$mod_index,/d" "$DB_FILE"
# weird edge case where the new index is the last index
if [[ $((new_index + 1)) -gt $(wc -l < "$DB_FILE") ]]; then
echo "$entry" >> "$DB_FILE"
else
sed -i "$((new_index + 1))i $entry" "$DB_FILE"
fi
log INFO "Mod ${GREEN}successfully${NC} reindexed: \"$mod_name\" went from $mod_index to $new_index."
}
# --- Modpack management ---
function modpack_list() {
parse_help_no_arguments display_help_modpack_list "$@"
# quit if no modpacks are saved
[[ $(wc -l < "$MODPACKS_DB_FILE") -le 1 ]] && { log INFO "No modpacks saved."; exit 0; }
log INFO "Saved modpacks:"
awk -v GREEN="$GREEN" -v RED="$RED" -v NC="$NC" -F, 'NR > 1{
color = ($2 == "DISABLED") ? RED : GREEN;
printf "%2s. [%s%s%s] %s\n", $1, color, $2, NC, $3}' "$MODPACKS_DB_FILE"
}
function modpack_create() {
parse_help_no_arguments display_help_modpack_create "$@"
local modpack_name=""
# if no mods are installed, exit
[[ $(wc -l < "$DB_FILE") -le 1 ]] && { log ERROR "No mods installed."; exit 1; }
# if the same modpack name already exists, exit
[[ -f "$MODPACKS_FOLDER/$1.tar.gz" ]] && { log ERROR "Modpack $1 already exists."; exit 1; }
# let user select mods to save
mod_list
log PROMPT "Enter the mod indices to use for modpack (separated by space) or press Enter to select all: "
read -a mod_indices
if [[ -n "${mod_indices[0]}" ]]; then
# get the mod entries from the indices
mod_entries=()
# grab all the entries from the database from the indices
for index in "${mod_indices[@]}"; do
[[ ! "$index" =~ ^[0-9]+$ ]] && { log ERROR "Invalid mod index."; exit 1; }
[[ $index -lt 1 || $index -gt $(awk -F, 'END {print $1}' "$DB_FILE" ) ]] && { log ERROR "Mod index out of range."; exit 1; }
IFS= mod_entries+=($(awk -v idx=$index -F, 'NR > 1 && $1 == idx {print $0}' "$DB_FILE")); unset IFS
done
# overwrite all paths to create a custom folder that will hold the mods specified, the mods will be "installed" there
OLD_MODS_DIR="$MODS_DIR"
MODS_DIR="$(mktemp -d)"
DB_FILE="$MODS_DIR/mods.csv"
echo "$VERSION" > "$DB_FILE"
# install selected mods to temp directory
for entry in "${mod_entries[@]}"; do
mod_name=$(get_name_by_entry_from_db "$entry")
IFS= _mod_files=$(get_files_by_entry_from_db "$entry"); unset IFS
mod_files=()
# add the OLD_MODS_DIR prefix to every entry from mod_files
for file in $_mod_files; do
mod_files+=("$OLD_MODS_DIR/$file")
done
silent=true
mod_install -n "$mod_name" "${mod_files[@]}"
silent=false
done
fi
# use built-in export function
modpack_name="$1"
mod_export --modpack "$MODPACKS_FOLDER" "$modpack_name"
log INFO "Modpack ${GREEN}successfully${NC} created: \$MODPACKS_FOLDER/$modpack_name.tar.gz"
log INFO "Switch to the modpack with 'h2mm modpack-switch -n \"$modpack_name\"'."
# warn user to create a modpack with his main mods
[[ $(wc -l < "$MODPACKS_DB_FILE") -le 1 ]] && log INFO "If this is your first modpack, it is ${ORANGE}recommended${NC} to create a separate modpack with your main mods."
# add entry to database
next_id=$(awk -F, 'NR > 1 {last_id = $1} END {print last_id + 1}' "$MODPACKS_DB_FILE")
echo "$next_id,DISABLED,$modpack_name" >> "$MODPACKS_DB_FILE"
}
function modpack_switch() {
parse_help_has_arguments display_help_modpack_switch "$@"
local modpack_name=""
local modpack_index=""
# parse arguments
while [[ $# -gt 0 ]]; do
case "$1" in
"-i")
[[ -z "$2" || ! "$2" =~ ^[0-9]+$ ]] && { log ERROR "Invalid modpack index."; exit 1; }
modpack_index="$2"; shift 2
;;
"-n")
[[ -z "$2" ]] && { log ERROR "Modpack name is required."; exit 1; }
modpack_name="$2"; shift 2
;;
*)
$display_help; exit 0
;;
esac
done
[[ -z "$modpack_name" && -z "$modpack_index" ]] && { log ERROR "Modpack name or index is required to switch."; exit 1; }
# find modpack files
get_modpack_name_and_index "$modpack_name" "$modpack_index"
log INFO "Switching modpacks mods will ${RED}reset${NC} your mods."
silent=true
mod_import --modpack "$MODPACKS_FOLDER/$modpack_name.tar.gz"
silent=false
log INFO "Modpack ${GREEN}successfully${NC} switched: $modpack_name."
# save status to db
sed -i "s/ENABLED/DISABLED/" "$MODPACKS_DB_FILE"
sed -i "/^$modpack_index,/s/DISABLED/ENABLED/" "$MODPACKS_DB_FILE"
}
function modpack_reset() {
parse_help_no_arguments display_help_modpack_reset "$@"
log PROMPT "Are you sure you want to ${RED}reset${NC} all installed modpacks? (Y/n): "
read confirm
if [[ "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then
rm -f "$MODPACKS_FOLDER"/*.tar.gz
rm -f "$MODPACKS_DB_FILE"
rmdir "$MODPACKS_FOLDER"
log INFO "Modpacks ${GREEN}successfully${NC} reset."
else
log INFO "Reset cancelled."
exit 1
fi
}
function modpack_delete() {
parse_help_has_arguments display_help_modpack_delete "$@"
local modpack_name=""
local modpack_index=""
# parse arguments
while [[ $# -gt 0 ]]; do
case "$1" in
"-i")
[[ -z "$2" || ! "$2" =~ ^[0-9]+$ ]] && { log ERROR "Invalid modpack index."; exit 1; }
modpack_index="$2"; shift 2
;;
"-n")
[[ -z "$2" ]] && { log ERROR "Modpack name is required."; exit 1; }
modpack_name="$2"; shift 2
;;
*)
$display_help; exit 0
;;
esac
done
[[ -z "$modpack_name" && -z "$modpack_index" ]] && { log ERROR "Modpack name or index is required to delete."; exit 1; }
get_modpack_name_and_index "$modpack_name" "$modpack_index"
rm -f "$MODPACKS_FOLDER/$modpack_name.tar.gz"
[[ $? -ne 0 ]] && { log ERROR "Could not delete modpack."; exit 1; }
log INFO "Modpack ${GREEN}successfully${NC} deleted: \$MODPACKS_FOLDER/$modpack_name.tar.gz"
# remove entry from database
sed -i "/^$modpack_index,/d" "$MODPACKS_DB_FILE"
}
function modpack_overwrite() {
parse_help_has_arguments display_help_modpack_overwrite "$@"
local modpack_name=""
local modpack_index=""
# parse arguments
while [[ $# -gt 0 ]]; do
case "$1" in
"-i")
[[ -z "$2" || ! "$2" =~ ^[0-9]+$ ]] && { log ERROR "Invalid modpack index."; exit 1; }
modpack_index="$2"; shift 2
;;
"-n")
[[ -z "$2" ]] && { log ERROR "Modpack name is required."; exit 1; }
modpack_name="$2"; shift 2
;;
*)
$display_help; exit 0
;;
esac
done
[[ -z "$modpack_name" && -z "$modpack_index" ]] && { log ERROR "Modpack name or index is required to overwrite."; exit 1; }
get_modpack_name_and_index "$modpack_name" "$modpack_index"
# if the modpack doesn't exist, exit
[[ ! -f "$MODPACKS_FOLDER/$modpack_name.tar.gz" ]] && { log ERROR "Modpack $modpack_name does not exist."; exit 1; }
rm -f "$MODPACKS_FOLDER/$modpack_name.tar.gz"
[[ $? -ne 0 ]] && { log ERROR "Could not delete modpack."; exit 1; }
# use built-in export function
mod_export --modpack "$MODPACKS_FOLDER" "$modpack_name"
log INFO "Modpack ${GREEN}successfully${NC} overwritten: \$MODPACKS_FOLDER/$modpack_name.tar.gz"
sed -i "/^$modpack_index,/s/DISABLED/ENABLED/" "$MODPACKS_DB_FILE"
}
function self_update() {
latest_version=$(curl -sS "$VERSION_URL")
if [[ "$latest_version" == "$VERSION" ]]; then
log INFO "Mod manager is already up-to-date."
exit 0
fi
log INFO "Starting update script..."
# run the installer for the latest version
bash -c "$(curl -fsSL https://raw.githubusercontent.com/v4n00/h2mm-cli/refs/heads/master/install.sh)"
exit 0
}
# --- Main ---
function main() {
parse_help_has_arguments display_help_main "$@"
command="$1"; shift
initialize_directories
initialize_modpack_directories
check_for_updates
case "$command" in
"install"|"i")
mod_install "$@"
;;
"list"|"l")
mod_list "$@"
;;
"uninstall"|"u")
mod_uninstall "$@"
;;
"enable"|"e")
mod_enable "$@"
;;
"disable"|"d")
mod_disable "$@"
;;
"export"|"ex")
mod_export "$@"
;;
"import"|"im")
mod_import "$@"
;;
"order"|"o")
mod_order "$@"
;;
"modpack-list"|"ml")
modpack_list "$@"
;;
"modpack-create"|"mc")
modpack_create "$@"
;;
"modpack-delete"|"md")
modpack_delete "$@"
;;
"modpack-overwrite"|"mo")
modpack_overwrite "$@"
;;
"modpack-switch"|"ms")
modpack_switch "$@"
;;
"modpack-reset"|"mr")
modpack_reset "$@"
;;
"reset"|"r")
mod_reset "$@"
;;
"version"|"v"|"-v"|"--version")
echo "$VERSION"
;;
"update"|"up")
self_update
;;
*)
$display_help
;;
esac
}
main "$@"