Initial commit
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[
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{
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"id": "bluepickle.plugin.meme.song",
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"type": "sound",
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"file": "file.mp3",
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"volume": 1.0
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},
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{
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"id": "bluepickle.plugin.meme.lights",
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"type": "animation",
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"frames": [{"x": 0, "y": 901, "w": 5, "h": 6, "handle x": 1, "handle y": 1, "offset x": 2048, "offset y": 1024}],
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"light": true,
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"light switching": true
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},
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{
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"id": "bluepickle.plugin.meme.building00",
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"type": "award",
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"min version": 1906,
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"title": "A Normal House",
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"text": "House big enough for a small party.",
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"influence culture": 25,
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"influence religion": 7,
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"needs road": false,
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"price": 1500,
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"monthly price": 0,
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"ordinal": -1,
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"water": 0,
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"power": 0,
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"width": 1,
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"height": 1,
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"level": 1,
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"people": 6,
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"require privileges": true, // for influences
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"frames": [{"bmp": "smolhouse.png"}],
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"max count": 1,
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"requirements": [
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{"type": "HABITANT_COUNT", "data": {"count": 1}}
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],
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"animation": [
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{"id": "bluepickle.plugin.meme.lights", "x": 20, "y": -1}
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],
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"script": "lua.lua"
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}
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]
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--[[
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Update 1.9.06 should implement City.playSound function which would allow for location based sound.
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In addition, it would solve the issues with leaveCity() and leaveStage() events.
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]]
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local red,green,blue, bx, by, buildingDraft, songDraft
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function script:init()
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buildingDraft = Draft.getDraft("bluepickle.plugin.meme.building00")
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songDraft = Draft.getDraft("bluepickle.plugin.meme.song")
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end
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function script:update()
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math.randomseed(os.time()*10)
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red = 256 - math.random(0,256)
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green = 256 - math.random(0,256)
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blue = 256 - math.random(0,256)
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end
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function script:draw(tileX,tileY)
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if Tile.isBuildingInConstruction(tileX, tileY) then return end
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Drawing.setColor(red,green,blue)
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Drawing.setTile(tileX,tileY,20,-1)
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Drawing.drawImage(Draft.getDraft('bluepickle.plugin.meme.lights'):getFrame(1))
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Drawing.reset()
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end
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function script:event(x,y,level,event)
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if event == Script.EVENT_REMOVE and Tile.getBuildingDraft(x,y):getId() == buildingDraft:getId() and song then
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song.stop()
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bx, by = nil
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song = nil
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end
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end
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function script:nextDay()
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if City.countBuildings(buildingDraft) > 0 then
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bx, by = City.getBuilding(1, buildingDraft)
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if song then
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song.setPosition(bx, by)
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end
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end
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if bx and not song then
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song = City.playSound(songDraft, bx, by, 0.5, true)
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elseif song and not true then
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song.stop()
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song = nil
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end
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end
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@@ -0,0 +1,8 @@
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{
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"id": "svetikas.lt/theotown/party-house/manifest",
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"version": 7,
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"title": "Party House",
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"text": "A plugin which adds a party house award with a musical surprise.",
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"author": "JustAnyone",
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"thumbnail": "thumbnail.png"
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}
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