feat: install multiple mods at once

This commit is contained in:
v4n
2025-01-17 16:59:36 +02:00
parent 36fc676ce0
commit 83260e9961
3 changed files with 189 additions and 164 deletions
+4 -3
View File
@@ -89,7 +89,7 @@ h2mm list
The script is developed and tested on Arch Linux, but it should work on other Linux distributions as well. If you encounter any issues, please open an issue on the repository. The script is developed and tested on Arch Linux, but it should work on other Linux distributions as well. If you encounter any issues, please open an issue on the repository.
Status of other platforms: Status of platforms:
- Linux :white_check_mark: - Linux :white_check_mark:
- Steam Deck - untested (should work) :grey_question: - Steam Deck - untested (should work) :grey_question:
@@ -141,10 +141,11 @@ Feel free to contribute to this project by creating a pull request or opening an
- [x] Check for mod updates - [x] Check for mod updates
- [x] Enable/disable mods - [x] Enable/disable mods
- [ ] Install mods in batches - [x] Install mods in batches
- [ ] Easier way to change mod presets - [ ] Easier way to change mod presets
- [ ] Find a way to make use of `manifest.json` and simplify installing variants - [ ] Find a way to make use of `manifest.json` and simplify installing variants
- [x] [DEV] Change to `.tar.gz` for exporting and importing - [x] [DEV] Change to `.tar.gz` for exporting and importing
- [x] [DEV] Provide fixes for breaking updates - [x] [DEV] Provide fixes for breaking updates
- [ ] [DEV] Optimize code - throw errors in 1 line - [x] [DEV] Optimize code - throw errors in 1 line
- [ ] [DEV] Import/export treat breaking changes
- [ ] [DEV] Rewrite some code to be more readable - [ ] [DEV] Rewrite some code to be more readable
+33 -13
View File
@@ -368,8 +368,9 @@ function mod_reset() {
function mod_install() { function mod_install() {
local mod_name="" local mod_name=""
local mod_dir="" local mod_dir=()
local mod_files=() local mod_files=()
local mod_zip=()
[[ $# -eq 0 ]] && { display_install_help; exit 0; } [[ $# -eq 0 ]] && { display_install_help; exit 0; }
@@ -384,9 +385,9 @@ function mod_install() {
;; ;;
*) *)
if [[ -f "$1" && "$1" == *.zip ]]; then if [[ -f "$1" && "$1" == *.zip ]]; then
mod_zip="$1" mod_zip+=("$1")
elif [[ -d "$1" ]]; then elif [[ -d "$1" ]]; then
mod_dir="$1" mod_dir+=("$1")
else else
mod_files+=("$1") mod_files+=("$1")
fi fi
@@ -395,7 +396,26 @@ function mod_install() {
esac esac
done done
# zip file containing mod files # edge case when there is a combination of mod zips and directories, call function for all zips and dirs
if [[ ${mod_zip} && ${mod_dir} ]]; then
mod_install "${mod_zip[@]}"
mod_install "${mod_dir[@]}"
# reset arrays
mod_zip=()
mod_dir=()
# if there are no more arguments, exit
[[ ${#mod_files[@]} -eq 0 ]] && exit 0
fi
# if there's more than 1 zip, call recursively
while [[ ${#mod_zip[@]} -gt 1 ]]; do
mod_install "${mod_zip[0]}"
mod_zip=("${mod_zip[@]:1}")
done
# extract the zip file and pass it to mod dirs
if [[ -n "$mod_zip" ]]; then if [[ -n "$mod_zip" ]]; then
command -v unzip &> /dev/null || { echo -e "${RED}Error${NC}: unzip package is not installed." >&2; exit 1; } command -v unzip &> /dev/null || { echo -e "${RED}Error${NC}: unzip package is not installed." >&2; exit 1; }
@@ -407,10 +427,16 @@ function mod_install() {
fi fi
# mod_dir as a temporary directory # mod_dir as a temporary directory
mod_dir=$(mktemp -d) mod_dir+=$(mktemp -d)
unzip -qq "$mod_zip" -d "$mod_dir" unzip -qq "$mod_zip" -d "$mod_dir"
fi fi
# if there's more than 1 directory, call recursively
while [[ ${#mod_dir[@]} -gt 1 ]]; do
mod_install "${mod_dir[0]}"
mod_dir=("${mod_dir[@]:1}")
done
# directory containing mod files # directory containing mod files
if [[ -n "$mod_dir" ]]; then if [[ -n "$mod_dir" ]]; then
# verify directory exists # verify directory exists
@@ -427,15 +453,9 @@ function mod_install() {
# verify minimum information required # verify minimum information required
[[ -z "$mod_name" || ${#mod_files[@]} -eq 0 ]] && { echo -e "${RED}Error${NC}: Mod name and files are required." >&2; exit 1; } [[ -z "$mod_name" || ${#mod_files[@]} -eq 0 ]] && { echo -e "${RED}Error${NC}: Mod name and files are required." >&2; exit 1; }
# verify mod files exist and is not directory # verify mod files exist
for file in "${mod_files[@]}"; do for file in "${mod_files[@]}"; do
if [[ ! -f "$file" ]]; then [[ ! -f "$file" ]] && { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; }
# if it isn't a file, check if it's NOT a directory
[[ ! -d "$file" ]] && { echo -e "${RED}Error${NC}: File $file does not exist." >&2; exit 1; }
# delete the directory from the mod_files array
mod_files=(${mod_files[@]/$file})
fi
done done
# hash table - in case multiple named files are needed for 1 mod install, store the patch count # hash table - in case multiple named files are needed for 1 mod install, store the patch count
+5 -1
View File
@@ -85,7 +85,11 @@ if [[ -x "$(command -v $SCRIPT_NAME)" ]]; then
for ((i = installed_major + 1; i <= latest_major; i++)); do for ((i = installed_major + 1; i <= latest_major; i++)); do
echo -e "Applying breaking changes patch for version $i." echo -e "Applying breaking changes patch for version $i."
[[ -n "${breaking_changes_patches[$i]}" ]] && eval $(echo "${breaking_changes_patches[$i]}" | sed "s:\$1:$game_dir:") if [[ -n "${breaking_changes_patches[$i]}" ]]; then
eval $(echo "${breaking_changes_patches[$i]}" | sed "s:\$1:$game_dir:")
else
echo "No breaking changes for version $i."
fi
if [[ $? -ne 0 ]]; then if [[ $? -ne 0 ]]; then
echo -ne "${RED}Error:${NC} Failed to apply breaking changes patch for version $i. Do you want to continue? (Y/n): " echo -ne "${RED}Error:${NC} Failed to apply breaking changes patch for version $i. Do you want to continue? (Y/n): "
read -er response read -er response