Merge branch 'master' into dev
This commit is contained in:
@@ -1,5 +1,7 @@
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# Helldivers 2 Mod Manager CLI
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Helldivers 2 Mod Manager CLI is a command line interface for managing Helldivers 2 mods. Since there is no Linux mod manager available and I like being a nerd by using CLI tools instead of GUIs, this project was born.
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- [Helldivers 2 Mod Manager CLI](#helldivers-2-mod-manager-cli)
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- [Installation](#installation)
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- [Usage](#usage)
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@@ -9,6 +11,7 @@
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- [Uninstall a mod](#uninstall-a-mod)
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- [Enable/disable mods](#enabledisable-mods)
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- [List installed mods](#list-installed-mods)
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- [Compatibility](#compatibility)
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- [Advanced usage](#advanced-usage)
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- [Shortcuts](#shortcuts)
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- [Exporting and importing](#exporting-and-importing)
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@@ -17,14 +20,12 @@
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- [Contributing](#contributing)
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- [Planned features](#planned-features)
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Helldivers 2 Mod Manager CLI is a command line interface for managing Helldivers 2 mods. Since there is no mod manager GUI for Helldivers 2 on Linux yet, this small script aims to provide a simple way to manage mods on Linux.
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## Installation
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To install/update Helldivers 2 Mod Manager CLI run the following command in your terminal:
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```bash
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sh -c "$(curl -fsSL https://raw.githubusercontent.com/v4n00/h2mm-cli/refs/heads/master/install.sh)"
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bash -c "$(curl -fsSL https://raw.githubusercontent.com/v4n00/h2mm-cli/refs/heads/master/install.sh)"
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```
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Running this script will require sudo permissions. **DO NOT TRUST** random scripts from the internet. If you want to review the script before running it, check out the mod repository for yourself.
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@@ -42,8 +43,10 @@ h2mm
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- `install` - Install a mod with files
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- `uninstall` - Uninstall a mod by name
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- `list` - List all installed mods
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- `export <zip_name>` - Export installed mods to a zip file
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- `import <zip_name>` - Import mods from a zip file
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- `enable` - Enable a mod by name
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- `disable` - Disable a mod by name
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- `export` - Export installed mods to a zip file
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- `import` - Import mods from a zip file
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- `reset` - Reset all installed mods
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- `help` - Display the help message
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@@ -67,7 +70,6 @@ h2mm uninstall "Example mod"
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h2mm uninstall -i 1 # uninstall mod with index 1
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```
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#### Enable/disable mods
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```bash
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@@ -83,6 +85,18 @@ h2mm disable -i 1 # disable mod with index 1
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h2mm list
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```
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## Compatibility
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The script is developed and tested on Arch Linux, but it should work on other Linux distributions as well. If you encounter any issues, please open an issue on the repository.
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Status of other platforms:
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- Linux :white_check_mark:
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- Steam Deck - untested (should work) :grey_question:
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- WSL :white_check_mark:
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> The script works on WSL, but you need to specify the path to the Helldivers 2 mods directory manually, to find your Windows partition head to `/mnt/` and from there go to your Helldivers 2 data directory, on a typical install it should be on `/mnt/c/Program\ Files\ \(x86\)/Steam/steamapps/common/Helldivers\ 2/data`. You also need to have `unzip` installed, which can be done by running `sudo apt install unzip`.
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## Advanced usage
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### Shortcuts
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@@ -127,6 +141,7 @@ Feel free to contribute to this project by creating a pull request or opening an
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- [x] Check for mod updates
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- [x] Enable/disable mods
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- [ ] Install mods in batches
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- [ ] Easier way to change mod presets
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- [ ] Find a way to make use of `manifest.json` and simplify installing variants
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- [x] [DEV] Change to `.tar.gz` for exporting and importing
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@@ -1,6 +1,6 @@
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#!/bin/bash
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VERSION="0.2.0"
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VERSION="0.2.2"
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# --- Globals ---
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@@ -73,8 +73,7 @@ function find_game_directory() {
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if [[ -z "$game_dir" ]]; then
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echo "Could not find the Helldivers 2 data directory automatically." >&2
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read -p "Please enter the path to the Helldivers 2 data directory: " game_dir
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game_dir=$(eval echo "$game_dir")
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IFS= read -ep "Please enter the path to the Helldivers 2 data directory: " game_dir
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if [[ ! -d "$game_dir" ]]; then
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echo -e "${RED}Error${NC}: Provided path is not a valid directory." >&2
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exit 1
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@@ -115,17 +114,19 @@ function display_help() {
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echo "Helldivers 2 Mod Manager v${VERSION}"
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echo "Usage: h2mm [command] [options]"
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echo "Commands:"
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echo " install Install a mod with files (short form: h2mm i)."
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echo " uninstall Uninstall a mod by name (short form: h2mm u)."
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echo " list List all installed mods (short form: h2mm l)."
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echo " export <zip_name> Export installed mods to a zip file (short form: h2mm ex)."
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echo " import <zip_name> Import mods from a zip file (short form: h2mm im)."
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echo " reset Reset all installed mods (short form: h2mm rr)."
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echo " help Display this help message (short form: h2mm h)."
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echo " install Install a mod with files."
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echo " uninstall Uninstall a mod by name."
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echo " list List all installed mods."
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echo " enable Enable a mod by name."
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echo " disable Disable a mod by name."
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echo " export <zip_name> Export installed mods to a zip file."
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echo " import <zip_name> Import mods from a zip file."
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echo " reset Reset all installed mods."
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echo " help Display this help message."
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echo "For more information on usage, use h2mm [command] --help, available for install and uninstall."
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echo "Basic Usage:"
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echo " h2mm install -z /path/to/mod.zip"
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echo " h2mm install -d /path/to/mod/files"
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echo " h2mm install /path/to/mod.zip"
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echo " h2mm install /path/to/mod/files"
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echo " h2mm uninstall \"Example mod\""
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}
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@@ -210,7 +211,7 @@ function display_import_help() {
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function check_for_updates() {
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if [[ -f "$LAST_CHECKED_UPDATE_FILE" ]]; then
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last_update=$(cat "$LAST_CHECKED_UPDATE_FILE")
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if [[ $(date +%Y-%m-%d) -gt $(date +%Y-%m-%d -d "$last_update + 7 days") ]]; then
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if [[ $(date +%Y-%m-%d) -gt $(date +%Y-%m-%d -d "$last_update + 3 days") ]]; then
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return
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fi
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else
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@@ -293,38 +294,38 @@ function mod_disable() {
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}
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function mod_enable() {
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local mod_name=""
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local mod_index=""
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local mod_name=""
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local mod_index=""
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[[ $# -eq 0 ]] && { display_enable_help; exit 0; }
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[[ $# -eq 0 ]] && { display_enable_help; exit 0; }
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# parse arguments
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while [[ $# -gt 0 ]]; do
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case "$1" in
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-i)
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mod_index="$2"; shift 2
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;;
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--help|-h)
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display_enable_help; exit 0
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;;
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*)
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mod_name="$1"; shift 1
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;;
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esac
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done
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# parse arguments
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while [[ $# -gt 0 ]]; do
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case "$1" in
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-i)
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mod_index="$2"; shift 2
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;;
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--help|-h)
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display_enable_help; exit 0
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;;
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*)
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mod_name="$1"; shift 1
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;;
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esac
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done
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[[ -z "$mod_name" && -z "$mod_index" ]] && { echo -e "${RED}Error${NC}: Mod name or index is required to enable." >&2; exit 1; }
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[[ -z "$mod_name" && -z "$mod_index" ]] && { echo -e "${RED}Error${NC}: Mod name or index is required to enable." >&2; exit 1; }
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# find mod files
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# find mod files
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get_mod_name_and_index "$mod_name" "$mod_index"
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[[ "$status" == "ENABLED" ]] && { echo -e "${RED}Error${NC}: Mod $mod_name is already enabled." >&2; exit 1; }
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files=$(get_files_by_entry_from_db "$entry")
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files=$(get_files_by_entry_from_db "$entry")
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# enable each mod file by removing disabled_ from the start of the filename
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for file in $files; do
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disabled_file="disabled_$file"
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# enable each mod file by removing disabled_ from the start of the filename
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for file in $files; do
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disabled_file="disabled_$file"
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# check if the files exists
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[[ -f "$MODS_DIR/$disabled_file" ]] || { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; }
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@@ -334,17 +335,17 @@ function mod_enable() {
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# check if the file was moved successfully
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[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not enable mod file $disabled_file." >&2; exit 1; }
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echo -e "Enabled ${ORANGE}$disabled_file${NC} (changed to ${GREEN}\$MODS_DIR/$file${NC})." >&2
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done
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done
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# update the database
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sed -i "/^$mod_index,/s/DISABLED/ENABLED/" "$DB_FILE"
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# update the database
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sed -i "/^$mod_index,/s/DISABLED/ENABLED/" "$DB_FILE"
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if [[ $? -eq 0 ]]; then
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echo -e "Mod $mod_name ${GREEN}enabled${NC} successfully." >&2
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else
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echo -e "${RED}Error${NC}: Failed to enable mod." >&2
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exit 1
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fi
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if [[ $? -eq 0 ]]; then
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echo -e "Mod $mod_name ${GREEN}enabled${NC} successfully." >&2
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else
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echo -e "${RED}Error${NC}: Failed to enable mod." >&2
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exit 1
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fi
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}
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function mod_reset() {
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@@ -375,23 +376,23 @@ function mod_install() {
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# parse arguments
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while [[ $# -gt 0 ]]; do
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case "$1" in
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-n)
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mod_name="$2"; shift 2
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;;
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--help|-h)
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display_install_help; exit 0
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;;
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*)
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if [[ -f "$1" && "$1" == *.zip ]]; then
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mod_zip="$1"
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elif [[ -d "$1" ]]; then
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mod_dir="$1"
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else
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mod_files+=("$1")
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fi
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shift
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;;
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esac
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-n)
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mod_name="$2"; shift 2
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;;
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--help|-h)
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display_install_help; exit 0
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;;
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*)
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if [[ -f "$1" && "$1" == *.zip ]]; then
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mod_zip="$1"
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elif [[ -d "$1" ]]; then
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mod_dir="$1"
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else
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mod_files+=("$1")
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fi
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shift
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;;
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esac
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done
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# zip file containing mod files
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@@ -561,17 +562,16 @@ function mod_list() {
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echo "Installed mods:" >&2
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awk -v GREEN="$GREEN" -v RED="$RED" -v NC="$NC" -F, '{
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color = ($2 == "DISABLED") ? RED : GREEN;
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if (length($3) > 150) $3 = substr($3, 1, 147) "...";
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printf "%2s. [%s%s%s] %s (%s)\n", $1, color, $2, NC, $3, $4}' "$DB_FILE"
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color = ($2 == "DISABLED") ? RED : GREEN;
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if (length($4) > 150) $4 = substr($4, 1, 147) "...";
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printf "%2s. [%s%s%s] %s (%s)\n", $1, color, $2, NC, $3, $4}' "$DB_FILE"
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}
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function mod_export() {
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[[ "$1" == "--help" || "$1" == "-h" ]] && { display_export_help; exit 0; }
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echo -ne "Archive file will be saved in the current directory ($(pwd)). Continue? (Y/n): "
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read -r confirm
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read -r confirm
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if [[ "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then
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# create a temporary directory to store the mods
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OUT_DIR=$(mktemp -d)
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+22
-18
@@ -34,7 +34,7 @@ breaking_changes_patches=(
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["2"]='sed -i "s/^\([0-9]\+\),/\1,ENABLED,/" "$1/mods.csv"'
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)
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# Script
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# Handle breaking changes
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if [[ -x "$(command -v $SCRIPT_NAME)" ]]; then
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installed_version=$($SCRIPT_NAME --version)
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@@ -63,46 +63,50 @@ if [[ -x "$(command -v $SCRIPT_NAME)" ]]; then
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# find hd2 path
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search_dir="${HOME}"
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target_dir="Steam/steamapps/common/Helldivers\ 2/data"
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echo "Searching for the Helldivers 2 data directory..." >&2
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game_dir=$(find "$search_dir" -type d -path "*/$target_dir" 2>/dev/null | head -n 1)
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if [[ -z "$game_dir" ]]; then
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echo "Could not find the Helldivers 2 data directory automatically." >&2
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read -p "Please enter the path to the Helldivers 2 data directory: " game_dir
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game_dir=$(eval echo "$game_dir")
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echo "Searching for the Helldivers 2 data directory... (20 seconds timeout)" >&2
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if [[ ! -d "$game_dir" ]]; then
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echo -e "${RED}Error${NC}: Provided path is not a valid directory." >&2
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exit 1
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fi
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fi
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game_dir=$(timeout 20 find "$search_dir" -type d -path "*/$target_dir" 2>/dev/null | head -n 1)
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if [[ -z "$game_dir" ]]; then
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echo "Could not find the Helldivers 2 data directory automatically." >&2
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IFS= read -ep "Please enter the path to the Helldivers 2 data directory: " game_dir
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if [[ ! -d "$game_dir" ]]; then
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echo -e "${RED}Error${NC}: Provided path is not a valid directory." >&2
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exit 1
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fi
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fi
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[[ ! -f "$game_dir/mods.csv" ]] && { echo -e "${RED}Error:${NC} mods.csv not found in $game_dir."; exit 1; }
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# make backup of mods in case something goes wrong
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echo "Creating a backup of mods.csv."
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h2mm export
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# iterate from installed major number to latest major number
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for ((i = installed_major + 1; i <= latest_major; i++)); do
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echo -e "${RED}[ ]${NC} Applying breaking changes patch for version $i."
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echo -e "Applying breaking changes patch for version $i."
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[[ -n "${breaking_changes_patches[$i]}" ]] && eval $(echo "${breaking_changes_patches[$i]}" | sed "s:\$1:$game_dir:")
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if [[ $? -ne 0 ]]; then
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echo -ne "${RED}Error:${NC} Failed to apply breaking changes patch for version $i. Do you want to continue? (Y/n): "
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read -r response
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read -er response
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[[ "$response" != "y" && "$response" != "Y" && -n "$response" ]] && { echo "Exiting. Uninstall the script first the retry the install script."; exit 1; }
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else
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echo -e "${GREEN}[X]${NC} Breaking changes patch for version $i applied successfully."
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echo -e "Breaking changes patch for version ${ORANGE}$i${NC} applied ${GREEN}successfully${NC}."
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fi
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done
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fi
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echo
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fi
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# Install
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read -p "Install the script to $DESTINATION_PATH or specify another path (must be included in \$PATH)? (Y/path): " response
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IFS= read -ep "Install the script to $DESTINATION_PATH or specify another path (must be included in \$PATH)? (Y/path): " response
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if [[ "$response" != "y" && "$response" != "Y" && -n "$response" ]]; then
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DESTINATION_PATH=$(eval echo "$response")
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DESTINATION_PATH="$response"
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if [[ ! -d "$DESTINATION_PATH" ]]; then
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echo -e "${RED}Error:${NC} Path $DESTINATION_PATH does not exist. Exiting..."
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echo -e "${RED}Error:${NC} Path $DESTINATION_PATH does not exist."
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exit 1
|
||||
fi
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||||
fi
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||||
|
||||
Reference in New Issue
Block a user