compatibility: easier for WSL, read now accepts autocompletion
This commit is contained in:
@@ -25,7 +25,7 @@ Helldivers 2 Mod Manager CLI is a command line interface for managing Helldivers
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To install/update Helldivers 2 Mod Manager CLI run the following command in your terminal:
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```bash
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sh -c "$(curl -fsSL https://raw.githubusercontent.com/v4n00/h2mm-cli/refs/heads/master/install.sh)"
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bash -c "$(curl -fsSL https://raw.githubusercontent.com/v4n00/h2mm-cli/refs/heads/master/install.sh)"
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```
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Running this script will require sudo permissions. **DO NOT TRUST** random scripts from the internet. If you want to review the script before running it, check out the mod repository for yourself.
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@@ -92,8 +92,10 @@ The script is developed and tested on Arch Linux, but it should work on other Li
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Status of other platforms:
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- Linux :white_check_mark:
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- Steam Deck - Untested :grey_question:
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- WSL - Untested, should work :grey_question:
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- Steam Deck - untested (should work) :grey_question:
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- WSL :white_check_mark:
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> The script works on WSL, but you need to specify the path to the Helldivers 2 mods directory manually, to find your Windows partition head to `/mnt/` and from there go to your Helldivers 2 data directory, on a typical install it should be on `/mnt/c/Program\ Files\ \(x86\)/Steam/steamapps/common/Helldivers\ 2/data`. You also need to have `unzip` installed, which can be done by running `sudo apt install unzip`.
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## Advanced usage
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@@ -1,6 +1,6 @@
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#!/bin/bash
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VERSION="0.2.1"
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VERSION="0.2.2"
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# --- Globals ---
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@@ -73,8 +73,7 @@ function find_game_directory() {
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if [[ -z "$game_dir" ]]; then
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echo "Could not find the Helldivers 2 data directory automatically." >&2
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read -p "Please enter the path to the Helldivers 2 data directory: " game_dir
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game_dir=$(eval echo "$game_dir")
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IFS= read -ep "Please enter the path to the Helldivers 2 data directory: " game_dir
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if [[ ! -d "$game_dir" ]]; then
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echo -e "${RED}Error${NC}: Provided path is not a valid directory." >&2
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exit 1
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@@ -212,7 +211,7 @@ function display_import_help() {
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function check_for_updates() {
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if [[ -f "$LAST_CHECKED_UPDATE_FILE" ]]; then
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last_update=$(cat "$LAST_CHECKED_UPDATE_FILE")
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if [[ $(date +%Y-%m-%d) -gt $(date +%Y-%m-%d -d "$last_update + 7 days") ]]; then
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if [[ $(date +%Y-%m-%d) -gt $(date +%Y-%m-%d -d "$last_update + 3 days") ]]; then
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return
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fi
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else
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@@ -295,38 +294,38 @@ function mod_disable() {
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}
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function mod_enable() {
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local mod_name=""
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local mod_index=""
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local mod_name=""
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local mod_index=""
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[[ $# -eq 0 ]] && { display_enable_help; exit 0; }
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[[ $# -eq 0 ]] && { display_enable_help; exit 0; }
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# parse arguments
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while [[ $# -gt 0 ]]; do
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case "$1" in
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-i)
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mod_index="$2"; shift 2
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;;
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--help|-h)
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display_enable_help; exit 0
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;;
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*)
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mod_name="$1"; shift 1
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;;
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esac
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done
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# parse arguments
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while [[ $# -gt 0 ]]; do
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case "$1" in
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-i)
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mod_index="$2"; shift 2
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;;
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--help|-h)
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display_enable_help; exit 0
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;;
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*)
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mod_name="$1"; shift 1
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;;
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esac
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done
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[[ -z "$mod_name" && -z "$mod_index" ]] && { echo -e "${RED}Error${NC}: Mod name or index is required to enable." >&2; exit 1; }
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[[ -z "$mod_name" && -z "$mod_index" ]] && { echo -e "${RED}Error${NC}: Mod name or index is required to enable." >&2; exit 1; }
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# find mod files
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# find mod files
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get_mod_name_and_index "$mod_name" "$mod_index"
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[[ "$status" == "ENABLED" ]] && { echo -e "${RED}Error${NC}: Mod $mod_name is already enabled." >&2; exit 1; }
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files=$(get_files_by_entry_from_db "$entry")
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files=$(get_files_by_entry_from_db "$entry")
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# enable each mod file by removing disabled_ from the start of the filename
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for file in $files; do
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disabled_file="disabled_$file"
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# enable each mod file by removing disabled_ from the start of the filename
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for file in $files; do
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disabled_file="disabled_$file"
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# check if the files exists
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[[ -f "$MODS_DIR/$disabled_file" ]] || { echo -e "${RED}Error${NC}: Mod file $file does not exist." >&2; exit 1; }
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@@ -336,17 +335,17 @@ function mod_enable() {
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# check if the file was moved successfully
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[[ $? -ne 0 ]] && { echo -e "${RED}Error${NC}: Could not enable mod file $disabled_file." >&2; exit 1; }
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echo -e "Enabled ${ORANGE}$disabled_file${NC} (changed to ${GREEN}\$MODS_DIR/$file${NC})." >&2
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done
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done
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# update the database
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sed -i "/^$mod_index,/s/DISABLED/ENABLED/" "$DB_FILE"
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# update the database
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sed -i "/^$mod_index,/s/DISABLED/ENABLED/" "$DB_FILE"
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if [[ $? -eq 0 ]]; then
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echo -e "Mod $mod_name ${GREEN}enabled${NC} successfully." >&2
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else
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echo -e "${RED}Error${NC}: Failed to enable mod." >&2
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exit 1
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fi
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if [[ $? -eq 0 ]]; then
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echo -e "Mod $mod_name ${GREEN}enabled${NC} successfully." >&2
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else
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echo -e "${RED}Error${NC}: Failed to enable mod." >&2
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exit 1
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fi
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}
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function mod_reset() {
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@@ -377,23 +376,23 @@ function mod_install() {
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# parse arguments
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while [[ $# -gt 0 ]]; do
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case "$1" in
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-n)
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mod_name="$2"; shift 2
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;;
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--help|-h)
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display_install_help; exit 0
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;;
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*)
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if [[ -f "$1" && "$1" == *.zip ]]; then
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mod_zip="$1"
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elif [[ -d "$1" ]]; then
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mod_dir="$1"
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else
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mod_files+=("$1")
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fi
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shift
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;;
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esac
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-n)
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mod_name="$2"; shift 2
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;;
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--help|-h)
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display_install_help; exit 0
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;;
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*)
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if [[ -f "$1" && "$1" == *.zip ]]; then
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mod_zip="$1"
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elif [[ -d "$1" ]]; then
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mod_dir="$1"
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else
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mod_files+=("$1")
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fi
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shift
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;;
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esac
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done
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# zip file containing mod files
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@@ -569,9 +568,9 @@ function mod_list() {
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echo "Installed mods:" >&2
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awk -v GREEN="$GREEN" -v RED="$RED" -v NC="$NC" -F, '{
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color = ($2 == "DISABLED") ? RED : GREEN;
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if (length($4) > 150) $4 = substr($4, 1, 147) "...";
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printf "%2s. [%s%s%s] %s (%s)\n", $1, color, $2, NC, $3, $4}' "$DB_FILE"
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color = ($2 == "DISABLED") ? RED : GREEN;
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if (length($4) > 150) $4 = substr($4, 1, 147) "...";
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printf "%2s. [%s%s%s] %s (%s)\n", $1, color, $2, NC, $3, $4}' "$DB_FILE"
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}
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function mod_export() {
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@@ -581,7 +580,7 @@ function mod_export() {
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fi
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echo -ne "Archive file will be saved in the current directory ($(pwd)). Continue? (Y/n): "
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read -r confirm
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read -r confirm
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if [[ "$confirm" == "y" || "$confirm" == "Y" || "$confirm" = "" ]]; then
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OUT_DIR=$(mktemp -d)
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MODS_EXPORT_DIR="$OUT_DIR/Helldivers 2 Mods"
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+14
-15
@@ -34,7 +34,7 @@ breaking_changes_patches=(
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["2"]='sed -i "s/^\([0-9]\+\),/\1,ENABLED,/" "$1/mods.csv"'
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)
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# Script
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# Handle breaking changes
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if [[ -x "$(command -v $SCRIPT_NAME)" ]]; then
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installed_version=$($SCRIPT_NAME --version)
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@@ -62,17 +62,16 @@ if [[ -x "$(command -v $SCRIPT_NAME)" ]]; then
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search_dir="${HOME}"
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target_dir="Steam/steamapps/common/Helldivers\ 2/data"
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echo "Searching for the Helldivers 2 data directory... (20 seconds timeout)" >&2
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game_dir=$(timeout 20 find "$search_dir" -type d -path "*/$target_dir" 2>/dev/null | head -n 1)
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if [[ -z "$game_dir" ]]; then
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echo "Could not find the Helldivers 2 data directory automatically." >&2
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read -p "Please enter the path to the Helldivers 2 data directory: " game_dir
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game_dir=$(eval echo "$game_dir")
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if [[ ! -d "$game_dir" ]]; then
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echo -e "${RED}Error${NC}: Provided path is not a valid directory." >&2
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exit 1
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fi
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fi
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echo "Could not find the Helldivers 2 data directory automatically." >&2
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IFS= read -ep "Please enter the path to the Helldivers 2 data directory: " game_dir
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if [[ ! -d "$game_dir" ]]; then
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echo -e "${RED}Error${NC}: Provided path is not a valid directory." >&2
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exit 1
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fi
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fi
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[[ ! -f "$game_dir/mods.csv" ]] && { echo -e "${RED}Error:${NC} mods.csv not found in $game_dir."; exit 1; }
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@@ -87,11 +86,11 @@ if [[ -x "$(command -v $SCRIPT_NAME)" ]]; then
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[[ -n "${breaking_changes_patches[$i]}" ]] && eval $(echo "${breaking_changes_patches[$i]}" | sed "s:\$1:$game_dir:")
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if [[ $? -ne 0 ]]; then
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echo -ne "${RED}Error:${NC} Failed to apply breaking changes patch for version $i. Do you want to continue? (Y/n): "
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read -r response
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read -er response
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[[ "$response" != "y" && "$response" != "Y" && -n "$response" ]] && { echo "Exiting. Uninstall the script first the retry the install script."; exit 1; }
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else
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echo -e "Breaking changes patch for version $i applied ${GREEN}successfully${NC}."
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echo -e "Breaking changes patch for version ${ORANGE}$i${NC} applied ${GREEN}successfully${NC}."
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fi
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done
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fi
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@@ -100,12 +99,12 @@ fi
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# Install
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read -p "Install the script to $DESTINATION_PATH or specify another path (must be included in \$PATH)? (Y/path): " response
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IFS= read -ep "Install the script to $DESTINATION_PATH or specify another path (must be included in \$PATH)? (Y/path): " response
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if [[ "$response" != "y" && "$response" != "Y" && -n "$response" ]]; then
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DESTINATION_PATH=$(eval echo "$response")
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DESTINATION_PATH="$response"
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if [[ ! -d "$DESTINATION_PATH" ]]; then
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echo -e "${RED}Error:${NC} Path $DESTINATION_PATH does not exist. Exiting..."
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echo -e "${RED}Error:${NC} Path $DESTINATION_PATH does not exist."
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exit 1
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fi
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fi
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