Files
h2mm-cli/h2mm
T
2025-01-14 07:54:42 +02:00

223 lines
5.7 KiB
Bash
Executable File

#!/bin/bash
RED='\033[0;31m'
GREEN='\033[0;32m'
ORANGE='\033[0;33m'
NC='\033[0m'
H2PATH="./h2path"
MODS_DIR=""
DB_FILE=""
function find_game_directory() {
local search_dir="/"
local target_dir="Steam/steamapps/common/Helldivers\ 2/data"
echo "--- /// HELLDIVERS 2 MOD MANAGER /// ---" >&2
# check if path is saved
if [[ -f "$H2PATH" ]]; then
saved_dir=$(cat "$H2PATH")
if [[ -d "$saved_dir" ]]; then
echo "Using saved game directory \$MODS_DIR: $saved_dir" >&2
echo "$saved_dir"
return
else
echo "Saved game directory is invalid"
fi
fi
# first time setup, or directory is not valid anymore
echo "Searching for the Helldivers 2 data directory..." >&2
game_dir=$(find "$search_dir" -type d -path "*/$target_dir" 2>/dev/null | head -n 1)
if [[ -z "$game_dir" ]]; then
echo "Could not find the Helldivers 2 data directory automatically" >&2
read -p "Please enter the path to the Helldivers 2 data directory: " game_dir
if [[ ! -d "$game_dir" ]]; then
echo "Error: Provided path is not a valid directory"
exit 1
fi
fi
echo "$game_dir" > "$H2PATH"
echo "Game directory saved to: $H2PATH" >&2
echo "--- /// ---" >&2
echo "$game_dir"
}
function initialize_directories() {
MODS_DIR=$(find_game_directory)
DB_FILE="$MODS_DIR/mods.csv"
if [[ ! -f "$DB_FILE" ]]; then
touch "$DB_FILE"
echo "Database file created at: $DB_FILE"
fi
echo "--- /// MODS /// ---" >&2
}
function display_help() {
echo "Helldivers 2 Mod Manager"
echo "Usage: h2mm [command] [options]"
echo "Commands:"
echo " install -n \"<mod_name>\" <mod_files> Install a mod with a name and files"
echo " list List all installed mods"
echo " uninstall -n \"<mod_name>\" Uninstall a mod by name"
echo " uninstall -i <index> Uninstall a mod by index"
echo "Usage:"
echo " h2mm install -n \"Example mod\" a5f2c029522e6714.patch_0 a5f2c029522e6714.patch_0.stream"
echo " h2mm uninstall -n \"Example mod\""
echo " h2mm uninstall -i 1"
}
function install_mod() {
local mod_name=""
local mod_files=()
# parse arguments
while [[ $# -gt 0 ]]; do
case "$1" in
-n)
mod_name="$2"
shift 2
;;
*)
mod_files+=("$1")
shift
;;
esac
done
if [[ -z "$mod_name" || ${#mod_files[@]} -eq 0 ]]; then
echo "Error: Mod name and files are required."
exit 1
fi
# verify mod files exist
for file in "${mod_files[@]}"; do
if [[ ! -f "$file" ]]; then
echo "Error: File $file does not exist."
exit 1
fi
done
declare -A patch_count # hash table - in case multiple named files are needed for 1 mod install, store the patch count
for file in "${mod_files[@]}"; do
base_name=$(echo "$file" | sed -E 's/\.+.*//')
patch_prefix="$MODS_DIR/${base_name}.patch_"
count=$(ls "${patch_prefix}"* 2>/dev/null | grep -E '([0-9]+$)' 2>/dev/null | wc -l) # count installed patches
# set patch count for file name
if [[ -z "${patch_count[$base_name]+unset}" ]]; then
patch_count["$base_name"]=$count
fi
extension=$(echo "$file" | sed -E 's/.*patch_[0-9]+//')
target_file="${base_name}.patch_${patch_count[$base_name]}${extension}"
cp "$file" "$MODS_DIR/$target_file"
echo "Mod file $file installed at \$MODS_DIR/$target_file"
done
# add entry to database
echo "$(($(wc -l < "$DB_FILE") + 1)),$mod_name,${mod_files[*]}" >> "$DB_FILE"
echo "Mod $mod_name ($base_name) installed successfully"
}
function list_mods() {
if [[ ! -s "$DB_FILE" ]]; then
echo "No mods installed"
return
fi
echo "Installed Mods:"
cat "$DB_FILE"
}
function uninstall_mod() {
local mod_name=""
local mod_index=""
# parse arguments
while [[ $# -gt 0 ]]; do
case "$1" in
-n)
mod_name="$2"
shift 2
;;
-i)
mod_index="$2"
shift 2
;;
*)
echo "Error: Invalid argument $1"
exit 1
;;
esac
done
if [[ -z "$mod_name" && -z "$mod_index" ]]; then
echo "Error: Mod name or index is required to uninstall"
exit 1
fi
# find mod files
if [[ -n "$mod_index" ]]; then
entry=$(sed -n "${mod_index}p" "$DB_FILE")
elif [[ -n "$mod_name" ]]; then
entry=$(grep -i ",$mod_name," "$DB_FILE")
fi
if [[ -z "$entry" ]]; then
echo "Error: Mod not found"
exit 1
fi
# delete mod files
files=$(echo "$entry" | cut -d',' -f3- | tr ',' ' ')
for file in $files; do
echo "Removing \$MODS_DIR/$file"
rm -f "$MODS_DIR/$file"
done
# remove entry from database
if [[ -n "$mod_index" ]]; then
sed -i "/$mod_index/d" "$DB_FILE"
elif [[ -n "$mod_name" ]]; then
sed -i "/$mod_name/d" "$DB_FILE"
fi
echo "Mod uninstalled successfully"
}
# main
if [[ $# -lt 1 ]]; then
display_help
exit 1
fi
command="$1"
shift
initialize_directories
case "$command" in
install)
install_mod "$@"
echo "--- /// ---"
;;
list)
list_mods
echo "--- /// ---"
;;
uninstall)
uninstall_mod "$@"
echo "--- /// ---"
;;
*)
display_help
;;
esac